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"Find me cards equivalent to: Wand of Ith"

Equivalent cards to Wand of Ith (Colorless Artifacts that interact with hands/discard, though none are exact):

  • Neurok Transmuter (not discard, but manipulates artifacts)
  • Universal Solvent (removal, not hand)
  • Mind's Eye (draws for you, hand interaction)
  • Specter's Shroud (equip, makes opponent discard)
  • Psychic Surgery (instead of discard, manipulates library & hand reveal)

Closest in effect for artifact discard or hand disruption:

  • Distressing Scepter: {3}, {T}: Target opponent discards a card at random. (Simple, but no life payment component or restriction to your turn)
  • Urza's Blueprints: Draws (not discard, but hand interaction with an artifact)


Reason: Very few colorless artifacts have random discard or impose life payments tied to mana value. Specter's Shroud and Distressing Scepter are the most similar for discard.

Found Cards

7 Results

Mind's Eye

Neurok Transmuter

Psychic Surgery

Specter's Shroud

Universal Solvent

Urza's Blueprints

Wand of Ith

Mind's Eye #96z Artifact

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 5
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent draws a card, you may pay . If you do, draw a card.

    Neurok Transmuter #27 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Equipment that stops being an artifact loses the subtype “Equipment.” Permanents without the subtype Equipment can’t equip creatures. Of course, artifact creatures can’t equip anything either.
  • Neurok Transmuter’s second ability interacts strangely with March of the Machines from the Mirrodin set. If an artifact is an artifact creature only because March of the Machines is on the battlefield and you then activate Neurok Transmuter’s second ability on that artifact creature, the result is a permanent with no types whatsoever. Neurok Transmuter’s ability removes the type “artifact.” March of the Machines depends on knowing what is and isn’t an artifact. The permanent won’t be an artifact when March of the Machine’s effect is applied and therefore it won’t be turned into a creature.
  • Neurok Transmuter’s second ability removes the type “artifact” — and any artifact subtypes — from the artifact creature it targets. It doesn’t remove any other types or any subtypes of other types, and it doesn’t remove supertypes. If the artifact was legendary, it’s still legendary, and the “Legend rule” applies normally.
  • Prices

    Seller Price
    Cardmarket / 0.78 EUR 0.03 EUR
    Cardkingdom 0.35 USD
    Manapool 0.15 USD / 0.6 USD
    Tcgplayer 0.18 USD / 2.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target creature becomes an artifact in addition to its other types until end of turn. : Until end of turn, target artifact creature becomes blue and isn't an artifact.

    Psychic Surgery #44 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If your opponent’s library has one card in it and they are instructed to shuffle that library, Psychic Surgery will trigger. You may’ exile the one card in that library.
  • In most cases, Green Sun’s Zenith instructs you to shuffle your library twice. Although shuffling that library only once is an acceptable shortcut, Psychic Surgery’s ability will still trigger twice.
  • You look at the top two cards of that library as the triggered ability resolves. That happens after your opponent is done shuffling.
  • Prices

    Seller Price
    Tcgplayer 0.39 USD / 3.82 USD
    Cardkingdom / 3.99 USD 0.69 USD
    Cardmarket / 2.31 EUR 0.42 EUR
    Manapool / 3.17 USD 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent shuffles their library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.

    Specter's Shroud #142 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 2.01 USD 0.26 USD
    Cardkingdom / 3.49 USD 0.35 USD
    Manapool / 0.47 USD 0.17 USD
    Cardmarket 0.17 EUR / 0.85 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, that player discards a card. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Universal Solvent #342 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.06 EUR / 0.1 EUR
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer / 0.17 USD 0.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , ,Sacrificethis artifact:Destroytarget permanent.

    Urza's Blueprints #137 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Echo

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.4 USD / 13.35 USD
    Cardmarket 0.31 EUR / 9.45 EUR
    Manapool / 7.01 USD 0.26 USD
    Cardkingdom 0.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep,sacrificeit unless you pay its echo cost.) : Draw a card.

    Wand of Ith #114 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any X in the mana cost of a card is zero for purposes of the Wand.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Manapool 0.39 USD
    Tcgplayer 1.23 USD
    Cardmarket 1.52 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn.