🤖 ManaHive AI
Equivalent cards to Wanderwine Prophets (blue, Merfolk or Wizard, extra turn, champion mechanic) are very rare. Here are some similar options:
1. Time Walk – Blue sorcery, gives extra turn. Not a creature but similar effect.
2. Sage Owl – Blue Merfolk Wizard, but only for type match (no extra turn or champion).
3. Temporal Manipulation – Blue, extra turn, not a creature.
4. Mistbind Clique – Blue, Champion a Faerie (has champion mechanism), not extra turn or Merfolk.
5. Aethersnipe – Blue elemental with evoke/champion-like mechanic, not extra turn nor Merfolk/Wizard.
No exact mono-blue Merfolk/Wizard with both Champion and extra turn abilities exists besides Wanderwine Prophets. Closest mechanics can be found in cards like Mistbind Clique (champion) and Time Walk (extra turn).
6 Results
Aethersnipe
Mistbind Clique
Sage Owl
Temporal Manipulation
Time Walk
Wanderwine Prophets
Aethersnipe #44 Creature — Elemental
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Common |
| Converted Cost: | 6 |
| Power/Toughness: | 4/4 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Prices
Legalities
Text
When this creature enters, return target nonland permanent to its owner's hand. EvokeMistbind Clique #131 Creature — Faerie Wizard
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Mythic |
| Converted Cost: | 4 |
| Power/Toughness: | 4/4 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Prices
Legalities
Text
Flash Flying Champion a Faerie (When this enters,sacrificeit unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.) When a Faerie is championed with this creature, tap all lands target player controls.Sage Owl #95 Creature — Bird
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Common |
| Converted Cost: | 2 |
| Power/Toughness: | 1/1 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Text
Flying When this creature enters, look at the top four cards of your library, then put them back in any order.Temporal Manipulation #54 Sorcery
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 5 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| EDH Bracket Attr: | Extra Turns |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Text
Take an extra turn after this one.Time Walk #2018NA aka. Walk Sorcery
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Special |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
Rules
Prices
| Seller | Price |
|---|
Legalities
Text
Take an extra turn after this one.Wanderwine Prophets #132 Creature — Merfolk Wizard
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Mythic |
| Converted Cost: | 6 |
| Power/Toughness: | 4/4 |
| Types: | |
| SubTypes: | |
| Languages: | |
| EDH Bracket Attr: | Extra Turns |
| Layout: | Normal |
| Rank: | |
| Saltiness: |