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AI 🤖 Find me cards equivalent to: Warden of the Beyond

Equivalent cards to Warden of the Beyond (blue, cares about exile/opponent's exile):
1. Mistblade Shinobi – Blue creature that interacts with opponents’ creatures (not exile, but has evasion and upside).
2. Voidmage Prodigy – Blue wizard with a bonus if you have certain board state (not exile, but synergizes in blue creature decks).
3. Drownyard Behemoth – Blue creature with upside if certain conditions met.
4. Frost Walker – Blue 4/1 for 2 mana, similar in being a cheap big attacker.
5. Sage’s Row Denizen – Blue creature that triggers off other blue creatures entering.

Direct exile-related synergies in blue are rare. Warden of the Beyond is unique in blue for getting stronger with opponent’s exiled cards. Closest match for blue, similar power/toughness or condition-based bonus.

Results:

Drownyard Behemoth #4 Creature — Eldrazi Crab

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 9
Power/Toughness: 5/7
Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Crab
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Emerge Flash

    Rules

  • There is no moment during the turn Drownyard Behemoth enters the battlefield in which it doesn't have hexproof. The earliest opportunity for an opponent to target it is during the next turn's upkeep step.
  • A creature’s mana value is determined solely by the mana symbols printed in its upper right corner (unless that creature is the back face of a double-faced card, is a melded permanent, or is copying something else; see below). If the mana cost includes {X}, X is 0. If it’s a single-faced card with no mana symbols in its upper right corner (because it’s an animated land, for example), its mana value is 0. Ignore any alternative costs or additional costs (such as kicker) that were paid as the creature was cast.
  • Colored mana components of emerge costs can’t be reduced with emerge.
  • Emerge represents two static abilities that function while the spell with emerge is on the stack. “Emerge [cost]” means “You may cast this spell by paying [cost] and sacrificing a creature rather than paying its mana cost” and “If you chose to pay this spell’s emerge cost, its total cost is reduced by an amount of generic mana equal to the sacrificed creature’s mana value.”
  • If you cast a spell for another cost “rather than paying its mana cost,” such as an emerge cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, those must be paid to cast it.
  • If you sacrifice a creature with {X} in its mana cost, that X is 0.
  • Once you begin to cast a spell with emerge, no player may take actions until you’re done. Notably, opponents can’t try to remove the creature you wish to sacrifice.
  • The creature chosen to be sacrificed is still on the battlefield as the cost of the emerge spell is determined and as you activate mana abilities to cast the emerge spell. Its abilities may affect the spell’s cost, be activated to generate mana, and so on. However, if it has an ability that triggers when a spell is cast, it will have been sacrificed before that ability can trigger.
  • The mana value of a creature spell with emerge isn’t affected by whether its emerge cost is paid. For example, if you cast Decimator of the Provinces for its emerge cost and sacrifice a creature whose mana value is 3, Decimator of the Provinces’s mana value remains 10.
  • The mana value of the back face of a double-faced card is the mana value of its front face. The mana value of a melded permanent is the sum of the mana values of its front faces. A creature that’s a copy of either has a mana value of 0.
  • You may sacrifice a creature with a mana value of 0, such as a token creature that’s not a copy of another permanent, to cast a spell for its emerge cost. You’ll just pay the full emerge cost with no reduction.
  • You may sacrifice a creature with mana value greater than or equal to the emerge cost. If you do, you’ll pay only the colored mana component of the emerge cost.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) This creature has hexproof as long as it entered this turn.

    Frost Walker #55886 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 4/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • If Frost Walker becomes the target of a spell or ability, its ability triggers and is put on the stack on top of that spell or ability. Frost Walker’s ability will resolve (causing it to be sacrificed) first. Unless the spell or ability has another target, it won’t resolve as it tries to resolve for having no legal targets.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature becomes the target of a spell or ability,sacrificeit.

    Mistblade Shinobi #20 Creature — Human Ninja

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Ninja
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Ninjutsu

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 3.32 USD
    Cardmarket 1.95 EUR / 0.47 EUR
    Cardkingdom 4.49 USD
    Cardsphere 3.67 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may return target creature that player controls to its owner's hand.

    Voidmage Prodigy #120 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Morph

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.51 USD / 12.02 USD
    Cardmarket 1.1 EUR / 12.31 EUR
    Cardkingdom 1.79 USD / 22.99 USD
    Cardsphere 1.78 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificea Wizard:Countertarget spell. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

    Warden of the Beyond #42 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Vigilance

    Rules

  • Warden of the Beyond can't get more than +2/+2 from its last ability, no matter how many opponents own a card in exile or how many exiled cards they own.
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.23 USD
    Cardmarket 0.05 EUR / 0.29 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance (Attacking doesn't cause this creature to tap.) This creature gets +2/+2 as long as an opponent owns a card in exile.

    Drownyard Behemoth Creature — Eldrazi Crab Normal

    Frost Walker Creature — Elemental Normal

    Mistblade Shinobi Creature — Human Ninja Normal - ~$2.78

    Voidmage Prodigy Creature — Human Wizard Normal - ~$7.64

    Warden of the Beyond Creature — Human Wizard Normal - ~$0.24

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