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"Find me cards equivalent to: Weather the Storm"

Here are some green instants related to gaining life, but note that Weather the Storm is unique due to having Storm:
1. Weather the Storm – original, most unique for its Storm ability.
2. Heroic Intervention – Green instant, but instead of life gain, grants indestructible and hexproof.
3. Blessed Respite – Green instant, gains 2 life and shuffles graveyard, but no storm or mass life gain.
4. Revitalize – Green wants: there’s no direct parallel, but Revitalize (white) is similar without Storm.
5. Life Goes On – Green instant; gain 4 life, or 8 if a creature died this turn, but no Storm.

Closest in color and effect:

  • Life Goes On (since it is a green instant that gains life, though without storm).

No other green instant matches Weather the Storm exactly because of Storm. Life Goes On is the most similar in color and effect.

Found Cards

5 Results

Blessed Respite

Heroic Intervention

Life Goes On

Revitalize

Weather the Storm

Blessed Respite #150 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you target yourself with Blessed Respite, it will not be shuffled into your library. It will go to your graveyard after it resolves.
  • You may cast Blessed Respite even if there are no cards in the target player's graveyard. If you do, they will still shuffle their library and combat damage will still be prevented.
  • Prices

    Seller Price
    Tcgplayer / 0.64 USD 0.28 USD
    Manapool 0.28 USD / 0.52 USD
    Cardmarket / 0.4 EUR 0.28 EUR
    Cardkingdom 0.99 USD / 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.

    Heroic Intervention #79 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A planeswalker with indestructible still loses loyalty counters as it's dealt damage and will still be put into its owner's graveyard if its loyalty reaches 0.
  • The set of permanents affected by Heroic Intervention is determined as the spell resolves. Permanents you begin to control later in the turn won't gain hexproof and indestructible.
  • A battle with indestructible still loses defense counters as it's dealt damage. If it's a Siege, it will still be exiled when the last defense counter is removed from it, and its controller may still cast it transformed without paying its mana cost.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Permanents you control gain hexproof and indestructible until end of turn.

    Life Goes On #199 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You won't gain more than 8 life if more than one creature died this turn.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You gain 4 life. If a creature died this turn, you gain 8 life instead.

    Revitalize #9 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD 0.49 USD 0.99 USD
    Cardmarket 0.37 EUR / 0.14 EUR
    Manapool 0.25 USD 0.15 USD 0.15 USD
    Tcgplayer 0.32 USD 0.21 USD 0.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You gain 3 life. Draw a card.

    Weather the Storm #58 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Storm

    Rules

  • Storm counts spells cast before the spell with storm was cast. Spells cast after the spell with storm was cast but before the storm ability resolves aren't counted.
  • The copies storm creates are created on the stack, so they're not cast. Abilities that trigger when a player casts a spell (such as storm) won't trigger.
  • The storm ability and the copies it creates all resolve before the spell with storm. They resolve even if the spell with storm is countered.
  • Prices

    Seller Price
    Cardkingdom 3.99 USD 3.99 USD 3.49 USD
    Tcgplayer 2.17 USD 1.96 USD 2.08 USD
    Manapool 1.67 USD 2.34 USD 1.51 USD
    Cardmarket 1.89 EUR / 2.66 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.)