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"Find me cards equivalent to: Wharf Infiltrator"

Cards equivalent to Wharf Infiltrator (blue, looting, on-combat-damage draw/discard, or token generation) include:
1. Ninja of the Deep Hours — Also blue, draws a card on combat damage.
2. Soaring Thought-Thief — Blue, evasive, benefits from attacking/unblocked.
3. Looter il-Kor — Blue, unblockable, loots on damage.
4. Tolarian Winds — Blue, instant, mass draw/discard (though not a creature).
5. Stitchwing Skaab — Blue, loots and makes tokens, zombie creature synergy.

Wharf Infiltrator is unique for combining all three abilities, but these cards cover its main aspects for blue.

Found Cards

6 Results

Looter il-Kor

Ninja of the Deep Hours

Soaring Thought-Thief

Stitchwing Skaab

Tolarian Winds

Wharf Infiltrator

Looter il-Kor #74 Creature — Kor Rogue

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Kor
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Shadow

    Rules

  • If an attacking creature has multiple evasion abilities, such as shadow and flying, a creature can block it only if that creature satisfies all of the appropriate evasion abilities.
  • Multiple instances of shadow on the same creature are redundant.
  • Once a creature has been blocked, that creature remains blocked and will deal and be dealt combat damage even if it gains or loses shadow or if the blocking creature gains or loses shadow.
  • You draw a card and discard a card all while Looter il-Kor's ability is resolving. Nothing can happen in between, and no player can take actions.
  • Prices

    Seller Price
    Cardkingdom 0.39 USD / 1.49 USD
    Manapool / 0.27 USD 0.15 USD
    Cardmarket / 0.61 EUR 0.11 EUR
    Tcgplayer / 1.08 USD 0.29 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature deals damage to an opponent, draw a card, thendiscarda card.

    Ninja of the Deep Hours #21 Creature — Human Ninja

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Ninja
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Ninjutsu

    Rules

  • Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
  • As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja isn't put onto the battlefield until the ability resolves. If it leaves your hand before then, it won't enter the battlefield at all.
  • If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step in this case, even if it has first strike.
  • The creature put onto the battlefield with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu.
  • The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. If you wait until after the declare blockers step, because all combat damage is dealt at once, the Ninja won't normally deal combat damage.
  • The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.
  • Prices

    Seller Price
    Cardkingdom 3.49 USD
    Manapool 1.88 USD
    Tcgplayer 2.11 USD
    Cardmarket 1.46 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may draw a card.

    Soaring Thought-Thief #236 Creature — Human Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying Mill

    Rules

  • An ability that offers a bonus if an opponent has eight or more cards in their graveyard won’t provide additional benefits if more than one opponent has eight or more cards in their graveyard. There are also no additional benefits no matter how many cards are in an opponent’s graveyard, as long as there are at least eight.
  • In a multiplayer game, once an opponent leaves the game, they won’t be considered for such an effect, no matter how many cards they had in their graveyard before leaving the game.
  • Soaring Thought-Thief’s fourth ability causes each opponent to mill two cards, not just those being attacked by Rogues you control.
  • Soaring Thought-Thief’s third ability applies to itself as well as other Rogues you control.
  • Prices

    Seller Price
    Tcgplayer 0.21 USD / 0.18 USD
    Cardmarket 0.11 EUR / 0.34 EUR
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Flying As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0. Whenever one or more Rogues you control attack, each opponent mills two cards.

    Stitchwing Skaab #256 Creature — Zombie Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Stitchwing Skaab's last ability can only be activated while it's in your graveyard.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying ,Discardtwo cards: Return this card from your graveyard to the battlefield tapped.

    Tolarian Winds #104 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It counts how many cards you discard. Since this card will not be in your hand at that time, this card is not counted.
  • Prices

    Seller Price
    Cardkingdom 1.99 USD
    Manapool 0.89 USD
    Cardmarket 1 EUR
    Tcgplayer 2.28 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Discard all the cards in your hand, then draw that many cards.

    Wharf Infiltrator #96 Creature — Human Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Skulk

    Rules

  • Wharf Infiltrator's last ability triggers anytime you discard a creature card, not just when you discard a card because of Wharf Infiltrator's other triggered ability.
  • While resolving Wharf Infiltrator's last ability, you can't pay {2} multiple times to get multiple Eldrazi Horror tokens.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Skulk (This creature can't be blocked by creatures with greater power.) Whenever this creature deals combat damage to a player, you may draw a card. If you do,discarda card. Whenever youdiscarda creature card, you may pay . If you do, create a 3/2 colorless Eldrazi Horror creature token.