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5 Cards Found

AI 🤖 Find me cards equivalent to: Whip Sergeant

Cards equivalent to Whip Sergeant (white, gives other creatures haste or similar ability):
1. Sergeant's Yoke (white, similar flavor but doesn't grant haste specifically)
2. Fervent Charge (white/black/red, grants bonuses to attacking creatures)
3. Angelic Captain (white/red, buffs when attacking with allies)
4. Odric, Lunarch Marshal (white, spreads abilities among your creatures including haste if one has it)
5. Samut, Voice of Dissent (white/red, gives haste to other creatures)


Reason: True haste granting in white is rare, but Odric, Lunarch Marshal or Samut, Voice of Dissent can spread haste if you have a source. Similar cards in mono-white with strictly haste effects don't really exist; white usually uses vigilance or first strike.

Results:

Angelic Captain #208s Creature — Angel Ally

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 4/3
Types:
  • Creature
  • SubTypes:
  • Angel
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • Count the number of other attacking Allies as the ability resolves to determine the size of the bonus. Attacking Allies controlled by a teammate will count toward this total.
  • Once the ability resolves, the bonus won’t change later in the turn, even if the number of other attacking Allies does.
  • Prices

    Seller Price
    Tcgplayer 0.9 USD
    Cardmarket 0.13 EUR / 0.59 EUR
    Cardkingdom 1.79 USD
    Manapool 0.78 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Ally.

    Fervent Charge #215 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.23 USD / 2.84 USD
    Cardmarket 0.21 EUR / 0.43 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.2 USD
    Manapool 0.15 USD / 3.09 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control attacks, it gets +2/+2 until end of turn.

    Odric, Lunarch Marshal #31 Legendary Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Multiple instances of any of the abilities Odric can grant your creatures are redundant.
  • Odric's ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities. If a creature gains one of the listed abilities before Odric's triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, then creatures you control will gain that ability.
  • The set of creatures affected by Odric's ability and how they are affected is determined as the ability resolves. Creatures you begin to control later in the turn won't gain any abilities or cause creatures to gain new abilities, and the abilities gained won't change even if every creature that normally had the abilities leaves the battlefield.
  • If one of those creatures has one or more variants of the listed keywords (for example, hexproof from white), creatures you control gain those specific variants.
  • Prices

    Seller Price
    Tcgplayer 0.48 USD / 5.59 USD
    Cardmarket 0.23 EUR / 2.2 EUR
    Cardkingdom 0.99 USD / 3.49 USD
    Cardsphere 0.5 USD
    Manapool 0.36 USD / 1.97 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

    Samut, Voice of Dissent #205s Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flash Haste Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 11.16 USD
    Cardmarket 8.23 EUR
    Cardkingdom 10.99 USD
    Manapool 7.03 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Double strike, vigilance, haste Other creatures you control have haste. , : Untap another target creature.

    Whip Sergeant #107 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.13 USD / 0.94 USD
    Cardmarket 0.12 EUR / 0.88 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.86 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target creature gains haste until end of turn. (It can attack this turn.)

    Angelic Captain Creature — Angel Ally Normal - ~$0.84

    Fervent Charge Enchantment Normal - ~$0.96

    Odric, Lunarch Marshal Legendary Creature — Human Soldier Normal - ~$1.76

    Samut, Voice of Dissent Legendary Creature — Human Warrior Normal - ~$9.35

    Whip Sergeant Creature — Human Soldier Normal - ~$0.49

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