🤖 ManaHive AI
"Find me cards equivalent to: White Plume Adventurer"
Cards equivalent to White Plume Adventurer (white, creature, initiative-related, untap effects) are:
- Seasoned Dungeoneer (white, takes initiative, dungeon synergy)
- Ranger of Eos (white, strong enter-the-battlefield effect, different trigger)
- Archangel of Thune (white, triggers effect each upkeep, less related)
- Luminarch Aspirant (white, upkeep trigger, but makes counters)
Closest in color and effect:
- Seasoned Dungeoneer
- White Plume Adventurer (for reference)
Reason: Few white creatures take the initiative and interact with untap/dungeon mechanics—look for initiative in set Commander Legends: Battle for Baldur’s Gate.
Found Cards
5 Results
Archangel of Thune
Luminarch Aspirant
Ranger of Eos
Seasoned Dungeoneer
White Plume Adventurer
Archangel of Thune #2430 Creature — Angel
Info
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| Rarity: | Mythic |
| Converted Cost: | 5 |
| Power/Toughness: | 3/4 |
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| Languages: | |
| Layout: | Normal |
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Abilities/Keywords
Flying
Lifelink
Rules
Text
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1counteron each creature you control.Luminarch Aspirant #24 Creature — Human Cleric
Info
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| Rarity: | Rare |
| Converted Cost: | 2 |
| Power/Toughness: | 1/1 |
| Types: | |
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| Layout: | Normal |
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Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
At the beginning of combat on your turn, put a +1/+1counteron target creature you control.Ranger of Eos #ALA-21 Creature — Human Soldier Ranger
Info
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | 3/2 |
| Types: | |
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| Layout: | Normal |
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Rules
Text
When this creature enters, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, thenshuffleSeasoned Dungeoneer #7144 Creature — Human Warrior
Info
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | 3/4 |
| Types: | |
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| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: | |
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Abilities/Keywords
Explore
Rules
Text
When this creature enters, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1counteron the creature, then put the card back or put it into your graveyard.)White Plume Adventurer #49s Creature — Orc Cleric
Info
| Color: | |
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| Cost: |
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| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | 3/3 |
| Types: | |
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| Languages: | |
| Layout: | Normal |
| Rank: | |
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