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"Find me cards equivalent to: Wicked Visitor"

Cards equivalent to Wicked Visitor (Creature, Black, cares about losing enchantments, drains life):
1. Archfiend of Despair (Black, drains more life — not enchantment-specific, but similar effect)
2. Underworld Coinsmith (White/Black, drains/opponent loses life when enchantment enters, close synergy, but not exact)
3. Grim Guardian (Black, Constellation — drains life when enchantment enters, but not when it leaves)


Reason: Very few black creatures specifically drain when an enchantment leaves; most similar effects are tied to enchantments entering. Wicked Visitor is unique for black.

Found Cards

4 Results

Archfiend of Despair

Grim Guardian

Underworld Coinsmith

Wicked Visitor

Archfiend of Despair #503 Creature — Demon

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 8
Power/Toughness: 6/6
Types:
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Archfiend of Despair’s last ability counts only how much life was lost. It doesn’t care whether a player also gained life.
  • In a Two-Headed Giant game, damage and life loss happen to each player individually. If each player on a team is dealt 2 damage, each of those players loses 2 life and the team’s life total goes down by 4. When Archfiend of Despair’s ability resolves, each of those players again loses 2 life and the team’s life total goes down again by 4; they don’t each lose 4 life.
  • The amount of life to lose is determined only as Archfiend of Despair’s triggered ability resolves. For example, if you control two of them and an opponent lost 3 life earlier in the turn, the first ability to resolve would have that player lose 3 life, and the second would have that player lose 6 life.
  • Prices

    Seller Price
    Manapool 38.93 USD / 38.93 USD
    Tcgplayer 42.81 USD
    Cardmarket 36.22 EUR
    Cardkingdom 44.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Your opponents can't gain life. At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)

    Grim Guardian #73 Enchantment Creature — Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/4
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A constellation ability triggers whenever an enchantment enters the battlefield under your control for any reason. Enchantments with other card types, such as enchantment creatures, will also cause constellation abilities to trigger.
  • An Aura spell without bestow that has an illegal target when it tries to resolve won't resolve and will be put into its owner's graveyard. It won't enter the battlefield and constellation abilities won't trigger. An Aura spell with bestow won't be countered this way. It will revert to being an enchantment creature and resolve, entering the battlefield and triggering constellation abilities.
  • When an enchantment enters the battlefield under your control, each constellation ability of permanents you control will trigger. You can put these abilities on the stack in any order. The last ability you put on the stack will be the first one that resolves.
  • Prices

    Seller Price
    Manapool 0.15 USD / 3.89 USD
    Cardmarket 0.5 EUR / 6.38 EUR
    Tcgplayer / 5.25 USD 0.34 USD
    Cardkingdom 0.39 USD / 10.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Constellation — Whenever this creature or another enchantment you control enters, each opponent loses 1 life.

    Underworld Coinsmith #C15-237 Enchantment Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A constellation ability triggers whenever an enchantment enters the battlefield under your control for any reason. Enchantments with other card types, such as enchantment creatures, will also cause constellation abilities to trigger.
  • An Aura spell without bestow that has an illegal target when it tries to resolve won't resolve and will be put into its owner's graveyard. It won't enter the battlefield and constellation abilities won't trigger. An Aura spell with bestow won't be countered this way. It will revert to being an enchantment creature and resolve, entering the battlefield and triggering constellation abilities.
  • When an enchantment enters the battlefield under your control, each constellation ability of permanents you control will trigger. You can put these abilities on the stack in any order. The last ability you put on the stack will be the first one that resolves.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Manapool 0.26 USD
    Cardmarket 0.26 EUR
    Tcgplayer 0.37 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Constellation — Whenever this creature or another enchantment you control enters, you gain 1 life. , Pay 1 life: Each opponent loses 1 life.

    Wicked Visitor #118 Creature — Nightmare

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Enchantment tokens (such as Roles) that are sacrificed, destroyed, or would otherwise go to the graveyard are put into their owner's graveyard before ceasing to exist. If you controlled the token, Wicked Visitor's ability will trigger.
  • If Wicked Visitor leaves the battlefield while it has an Aura you control attached to it or at the same time as another creature with an Aura you control attached to it, its ability won't trigger for those enchantments unless they were destroyed by the same effect that caused Wicked Visitor to leave the battlefield.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.29 USD 0.27 USD
    Cardmarket 0.1 EUR / 0.22 EUR
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life.