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AI 🤖 Find me cards equivalent to: Wildfire Cerberus

Some equivalent cards to Wildfire Cerberus (red cards with similar stats or abilities: power/toughness, and activated damage ability) are:

  • Spikeshot Goblin — Has an activated ability to deal damage based on power.
  • Heart-Piercer Bow (equipment form, similar effect but requires equipping).
  • Flamewave Invoker — Has an 8-mana ability to deal 5 damage to a player.
  • Torchling — Has a repeatable ability to deal damage to target creature.


Reason: All are red creatures (or abilities) that can deal damage via activation, similar to Wildfire Cerberus.

Results:

Flamewave Invoker #40 Creature — Goblin Mutant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Goblin
  • Mutant
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.13 USD
    Cardmarket 0.12 EUR
    Cardkingdom 0.39 USD
    Cardsphere 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature deals 5 damage to target player or planeswalker.

    Heart-Piercer Bow #390 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Equip

    Rules

  • Heart-Piercer Bow (not the equipped creature) is the source of the triggered ability and the source of the damage. This means that a creature with protection from green may be targeted even if Heart-Piercer Bow is equipped to a green creature, but a creature with protection from artifacts may not.
  • If a creature is attacking a planeswalker, the controller of that planeswalker is the defending player. If a creature is attacking a battle, the protector of that battle is the defending player.
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.15 USD
    Cardmarket 0.05 EUR / 0.08 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.02 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever equipped creature attacks, this Equipment deals 1 damage to target creature defending player controls. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Spikeshot Goblin #108 Creature — Goblin Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Spikeshot Goblin's power is determined as its ability resolves. If Spikeshot Goblin has left the battlefield, use its power as it last existed on the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.12 USD / 0.66 USD
    Cardmarket 0.03 EUR / 0.35 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : This creature deals damage equal to its power to any target.

    Torchling #60 Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • If a spell has multiple targets, but it's targeting Torchling with all of them (such as Seeds of Strength targeting Torchling three times), you can target that spell with Torchling's third ability. In that case, you change all of those targets to the same new target, as long as it meets each of the spell's targeting conditions.
  • If a spell targets multiple things, you can't target it with Torchling's third ability, even if all but one of those targets has become illegal.
  • When the third ability resolves, you must change the target if able. If you can't choose a legal target for the spell when this ability resolves, that spell's target doesn't change.
  • Prices

    Seller Price
    Tcgplayer 0.21 USD
    Cardmarket 0.14 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Untap this creature. : Target creature blocks this creature this turn if able. : Change the target of target spell that targets only this creature. : This creature gets +1/-1 until end of turn. : This creature gets -1/+1 until end of turn.

    Wildfire Cerberus #116 Creature — Dog

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Dog
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Monstrosity

    Rules

  • An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.
  • Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
  • Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.34 USD
    Cardmarket 0.05 EUR / 0.43 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Monstrosity 1. (If this creature isn't monstrous, put a +1/+1counteron it and it becomes monstrous.) When this creature becomes monstrous, it deals 2 damage to each opponent and each creature they control.

    Flamewave Invoker Creature — Goblin Mutant Normal - ~$0.23

    Heart-Piercer Bow Artifact — Equipment Normal - ~$0.17

    Spikeshot Goblin Creature — Goblin Shaman Normal - ~$0.36

    Torchling Creature — Shapeshifter Normal - ~$0.31

    Wildfire Cerberus Creature — Dog Normal - ~$0.27

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