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6 Cards Found

AI 🤖 Find me cards equivalent to: Wildsear, Scouring Maw

Equivalent cards to Wildsear, Scouring Maw (a red creature with land destruction ability):
1. Avalanche Riders – Red, destroys land when it enters.
2. Mwonvuli Acid-Moss – Green, destroys land and ramps when cast.
3. Reclamation Sage – Green, destroys artifact/enchantment (less direct, but similar ETB effect).
4. Goblin Ruinblaster – Red, destroys land with kicker.
5. Creeping Mold – Green, flexible land/artifact/enchantment destruction.


Reason: These cards are red/green and destroy lands or permanents, matching Wildsear, Scouring Maw in color and functionality.

Results:

Avalanche Riders #55 Creature — Human Nomad

Info

Color:
Identifies:
Cost:
Rarity: Special
Converted Cost: 4
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Nomad
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Echo Haste

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.3 USD / 1.92 USD
    Cardmarket 0.25 EUR / 2.62 EUR
    Cardkingdom 0.35 USD
    Manapool 0.26 USD / 0.91 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep,sacrificeit unless you pay its echo cost.) When this creature enters,destroytarget land.

    Creeping Mold #103 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.27 USD
    Cardmarket 0.43 EUR
    Cardkingdom 0.49 USD
    Manapool 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target artifact, enchantment, or land.

    Goblin Ruinblaster #127 Creature — Goblin Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Kicker

    Rules

  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • If a spell's kicker cost was paid, the spell is "kicked."
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • The kicker ability doesn't let you pay a kicker cost more than once.
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 0.15 USD / 0.58 USD
    Cardmarket 0.19 EUR / 0.75 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kicker (You may pay an additional as you cast this spell.) Haste When this creature enters, if it was kicked,destroytarget nonbasic land.

    Mwonvuli Acid-Moss #207 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.74 USD / 15.99 USD
    Cardmarket 0.76 EUR / 5.41 EUR
    Cardkingdom 1.29 USD / 16.99 USD
    Manapool 0.46 USD / 5.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, thenshuffle

    Reclamation Sage #777 Creature — Elf Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.4 USD
    Cardmarket 0.64 EUR
    Cardkingdom 0.59 USD
    Manapool 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you maydestroytarget artifact or enchantment.

    Wildsear, Scouring Maw #44 Legendary Creature — Elemental Wolf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Wolf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.
  • Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with cascade.
  • Due to a 2021 rules change to cascade, not only do you stop exiling cards if you exile a nonland card with lesser mana value than the spell with cascade, but the resulting spell you cast must also have lesser mana value. Previously, in cases where a card's mana value differed from the resulting spell, such as with some modal double-faced cards or cards with an Adventure, you could cast a spell with a higher mana value than the exiled card.
  • If a spell with cascade is countered, the cascade ability will still resolve normally.
  • If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.
  • In some unusual situations, you may lose control of Wildsear during the process of casting an enchantment spell from your hand. In those situations, that spell won't have cascade.
  • Once you announce that you're casting a spell, players can't take actions until you've finished casting it. Causing Wildsear to leave the battlefield after you've cast an enchantment spell from your hand won't stop that spell's cascade ability from resolving.
  • The mana value of a split card is determined by the combined mana cost of its two halves. If cascade allows you to cast a split card, you may cast either half but not both halves.
  • When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.
  • You exile the cards face up. All players will be able to see them.
  • Prices

    Seller Price
    Tcgplayer 2.57 USD / 3.12 USD
    Cardmarket 2.78 EUR / 3.24 EUR
    Cardkingdom 6.99 USD / 4.99 USD
    Manapool 2.16 USD / 4.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Enchantment spells you cast from your hand have cascade. (Whenever you cast an enchantment spell from your hand, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

    Avalanche Riders Creature — Human Nomad Normal - ~$0.94

    Creeping Mold Sorcery Normal - ~$0.35

    Goblin Ruinblaster Creature — Goblin Shaman Normal - ~$0.4

    Mwonvuli Acid-Moss Sorcery Normal - ~$5.86

    Reclamation Sage Creature — Elf Shaman Normal - ~$0.47

    Wildsear, Scouring Maw Legendary Creature — Elemental Wolf Normal - ~$3.75

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