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"Find me cards equivalent to: Windcrag Siege"

Here are equivalent cards to Windcrag Siege (Red/White enchantments with mode choices):
1. Assemble the Legion – Enchantment, Red/White, creates 1/1 red and white Soldier tokens each upkeep (similar to Jeskai mode).
2. Impact Tremors – Enchantment, Red, triggers when creatures enter the battlefield (works well with token generation).
3. Cathars' Crusade – Enchantment, White, triggers for each creature entering the battlefield under your control.
4. Fervor – Enchantment, Red, gives creatures haste (synergy with Jeskai mode).
5. Outlaws' Merriment – Enchantment, Red/White, creates a 1/1, 2/1, or 3/1 token at upkeep, each with an ability.


Reason:
All are Red/White enchantments with effects similar to a chosen mode of Windcrag Siege, involving tokens, triggered abilities, or both. None exactly duplicate both modes but fit one half well.

Found Cards

6 Results

Assemble the Legion

Cathars' Crusade

Fervor

Impact Tremors

Outlaws' Merriment

Windcrag Siege

Assemble the Legion #474 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If Assemble the Legion isn't on the battlefield when its ability resolves, use the number of muster counters it had when it was last on the battlefield to determine how many Soldier tokens to create.
  • Prices

    Seller Price
    Tcgplayer 0.65 USD / 0.49 USD
    Cardmarket / 0.47 EUR 0.58 EUR
    Manapool / 0.57 USD 0.52 USD
    Cardkingdom / 1.49 USD 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, put a mustercounteron this enchantment. Then create a 1/1 red and white Soldier creature token with haste for each mustercounteron this enchantment.

    Cathars' Crusade #95 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The creature that entered and caused the ability to trigger will also get a +1/+1 counter, provided it's still on the battlefield when the ability resolves.
  • Prices

    Seller Price
    Cardmarket 4.85 EUR / 3 EUR
    Cardkingdom 9.49 USD
    Manapool 6.77 USD
    Tcgplayer 8.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control enters, put a +1/+1counteron each creature you control.

    Fervor #29 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an attacking creature loses haste, perhaps because Fervor leaves the battlefield after attackers have been declared, it won't be removed from combat.
  • Prices

    Seller Price
    Manapool / 2.01 USD 1.71 USD
    Tcgplayer 2.51 USD / 2.8 USD
    Cardkingdom / 4.49 USD 3.49 USD
    Cardmarket 1.45 EUR / 2.55 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have haste. (They can attack and as soon as they come under your control.)

    Impact Tremors #1999 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If multiple creatures you control enter at the same time, Impact Tremors will trigger once for each of those creatures. This is true even if Impact Tremors enters at the same time as those creatures.
  • Prices

    Seller Price
    Cardkingdom / 8.99 USD 9.99 USD
    Manapool 6.25 USD / 14.93 USD
    Cardmarket / 7.81 EUR 8.76 EUR
    Tcgplayer 5.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

    Outlaws' Merriment #51 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • As you put the triggered ability of Outlaws' Merriment on the stack, you choose a mode at random. Players can respond to the ability knowing which token will be created.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.26 USD
    Cardmarket / 0.32 EUR 0.22 EUR
    Cardkingdom / 0.49 USD 0.49 USD
    Tcgplayer 0.27 USD / 0.37 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. • 3/1 Human Warrior with trample and haste. • 2/1 Human Cleric with lifelink and haste. • 1/2 Human Rogue with haste and "When this token enters, it deals 1 damage to any target."

    Windcrag Siege #235 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 4.49 USD 4.49 USD
    Tcgplayer 3.23 USD / 3.27 USD
    Cardmarket 1.99 EUR / 2.31 EUR
    Manapool 2.5 USD / 2.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this enchantment enters, choose Mardu or Jeskai. • Mardu — If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. • Jeskai — At the beginning of your upkeep, create a 1/1 red Goblin creature token. It gains lifelink and haste until end of turn.