BETA

6 Cards Found

AI 🤖 Find me cards equivalent to: Winds of Qal Sisma

Equivalent cards to Winds of Qal Sisma (Green, instant, fog effect):
1. Fog – Classic green instant, prevents all combat damage.
2. Commencement of Festivities – Green instant, also prevents all combat damage.
3. Arachnogenesis – Green instant; creates spider tokens and prevents combat damage.
4. Druid's Deliverance – Green instant; prevents combat damage, also creates a Soldier token.
5. Spore Cloud – Green instant; prevents combat damage, has buyback.

All these are green, instant fog effects with extra text on some.

Results:

Arachnogenesis #70 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.

    Commencement of Festivities #148 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.34 USD
    Cardmarket 0.1 EUR / 0.17 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all combat damage that would be dealt to players this turn.

    Druid's Deliverance #123 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Populate

    Rules

  • Combat damage dealt to creatures or planeswalkers you control won't be prevented.
  • In a Two-Headed Giant game, combat damage dealt to your teammate won't be prevented.
  • You can cast Druid's Deliverance even if you don't control any creature tokens.
  • Any enters-the-battlefield abilities of the copied token will trigger when the new token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the copied token will also work.
  • If you choose to copy a creature token that's a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.
  • If you control no creature tokens when you populate, nothing will happen.
  • Populate doesn't target the creature token you're copying. You choose that creature token as you're taking the populate action. You can choose any creature token you control. If a spell or ability causes you to create a creature token and then instructs you to populate, you may choose to copy the token you just created, or you may choose to copy another creature token you control.
  • The new creature token copies the characteristics of the original token as stated by the effect that created the original token.
  • The new token doesn't copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.
  • Prices

    Seller Price
    Tcgplayer 0.13 USD / 0.86 USD
    Cardmarket 0.19 EUR / 0.48 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)

    Fog #195 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 232.58 EUR

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all combat damage that would be dealt this turn.

    Spore Cloud #72a Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Only makes attackers or blockers that have been declared before the spell is cast unable to untap as normal next turn. So, if used before attackers or blockers are declared, it is simply a Fog-like effect. If used after attackers are declared but before blockers are declared, it does the Fog effect and makes attackers not untap as normal. If done after blockers are declared, it has full effect.
  • If a creature affected by Spore Cloud is untapped at the time its controller’s next untap step begins, the “doesn’t untap” effect doesn’t do anything. It won’t apply at some later time when that creature is tapped.
  • Spore Cloud doesn’t track the creatures’ controllers. If an affected creature changes controllers before its old controller’s next untap step, Spore Cloud will prevent it from being untapped during its new controller’s next untap step.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD
    Cardmarket 0.2 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.

    Winds of Qal Sisma #147 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Rules

  • If you control a creature with power 4 or greater as Winds of Qal Sisma resolves, the ferocious ability will apply. Combat damage dealt by creatures your opponents control will be prevented, even if you no longer control a creature with power 4 or greater as that damage would be dealt.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD / 1.23 USD
    Cardmarket 0.15 EUR / 0.54 EUR
    Cardkingdom 0.49 USD / 0.79 USD
    Cardsphere 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all combat damage that would be dealt this turn. Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.

    Arachnogenesis Instant Normal

    Commencement of Festivities Instant Normal - ~$0.24

    Druid's Deliverance Instant Normal - ~$0.39

    Fog Instant Normal - ~$232.58

    Spore Cloud Instant Normal - ~$0.24

    Winds of Qal Sisma Instant Normal - ~$0.54

    Single Scoop: Jenova is Turning Everyone into Mutants! Jenova loves experimenting and her experiments are going to turn all the...
    Much Abrew: Sephiroth Aristocrats (Standard) Now that blocking is unbanned in Standard, is it time for Sephiroth and ...
    Is that a Sleeveless One Ring?! | Commander Clash S18 E18 This week anything goes, and this includes the sleeves!
    The Power of Pauper: No Bans in Pauper! Joe Dyer talks about no bans in Pauper this past BnR!