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"Find me cards equivalent to: Winds of Qal Sisma"

Cards equivalent to Winds of Qal Sisma:
1. Fog – Instant, green, prevents all combat damage this turn (to and from all creatures).
2. Commencement of Festivities – Instant, green, prevents all combat damage that would be dealt to you and creatures you control this turn.
3. Haze of Pollen – Instant, green, prevents all combat damage this turn, can also be cycled.
4. Kazandu Tuskcaller – NOT equivalent (not an instant, doesn't prevent damage).
5. Blunt the Assault – Instant, green, prevents all combat damage that would be dealt to you this turn, you gain 1 life for each creature you control.


Reason: All listed cards are green instants that prevent combat damage like Winds of Qal Sisma.

Found Cards

6 Results

Blunt the Assault

Commencement of Festivities

Fog

Haze of Pollen

Kazandu Tuskcaller

Winds of Qal Sisma

Blunt the Assault #113 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 4
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You gain 1 life for each creature on the battlefield, not just for each attacking and blocking creature.
  • Prices

    Seller Price
    Cardmarket / 0.41 EUR 0.22 EUR
    Cardkingdom 0.35 USD / 0.99 USD
    Tcgplayer / 0.93 USD 0.18 USD
    Manapool 0.15 USD / 0.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.

    Commencement of Festivities #148 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.47 USD 0.18 USD
    Cardmarket 0.04 EUR / 0.22 EUR
    Manapool / 0.18 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all combat damage that would be dealt to players this turn.

    Fog #2667 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 6.49 USD / 5.99 USD
    Tcgplayer / 5.92 USD 5.25 USD
    Cardmarket / 3.9 EUR 3.54 EUR
    Manapool 4.27 USD / 5.14 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all combat damage that would be dealt this turn.

    Haze of Pollen #171 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.17 EUR / 0.37 EUR
    Cardkingdom / 0.79 USD 0.35 USD
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer / 0.57 USD 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all combat damage that would be dealt this turn. Cycling (,Discardthis card: Draw a card.)

    Kazandu Tuskcaller #191 Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Leveler
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Level Up

    Rules

  • A creature’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.
  • Effects that modify a leveler’s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
  • Effects that set a leveler’s power or toughness to a specific value, including the effects from a level symbol’s ability, apply in timestamp order. The timestamp of each level symbol’s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.
  • If another creature becomes a copy of a leveler, all of the leveler’s printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.
  • The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the creature’s level up ability; it always has that.
  • Prices

    Seller Price
    Tcgplayer / 2.74 USD 0.24 USD
    Cardkingdom / 1.99 USD 0.49 USD
    Manapool 0.15 USD / 1.42 USD
    Cardmarket / 1.1 EUR 0.33 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Level up (: Put a levelcounteron this. Level up only as a sorcery.) LEVEL 2-5 1/1 : Create a 3/3 green Elephant creature token. LEVEL 6+ 1/1 : Create two 3/3 green Elephant creature tokens.

    Winds of Qal Sisma #147 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If you control a creature with power 4 or greater as Winds of Qal Sisma resolves, the ferocious ability will apply. Combat damage dealt by creatures your opponents control will be prevented, even if you no longer control a creature with power 4 or greater as that damage would be dealt.
  • Prices

    Seller Price
    Cardkingdom / 0.99 USD 0.69 USD
    Cardmarket 0.2 EUR / 0.98 EUR
    Tcgplayer / 0.92 USD 0.27 USD
    Manapool / 0.62 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all combat damage that would be dealt this turn. Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.