cache exists in db ManaHive.com - #1 Magic The Gathering Card Search Engine, Probably
BETA

5 Cards Found

AI 🤖 Find me cards equivalent to: Wingblade Disciple

Equivalent cards to Wingblade Disciple (white creature with flying and an ability when a party condition is met):
1. Kor Aeronaut – White, 2 mana, flying, with a kicker ability.
2. Skycat Sovereign (if you mean a small, flying white creature that grows with party-like conditions—here, the number of flyers).

None are exact due to Wingblade’s party theme, but similar white, low-cost flyers with upside include Aerial Responder or Skymarcher Aspirant.


Reason: No exact party equivalents, but white has many small flyers with related upsides.

Results:

Aerial Responder #6 Creature — Dwarf Soldier

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 2/3
Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Lifelink Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.27 USD
    Cardmarket 0.19 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.25 USD
    Manapool 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance, lifelink

    Kor Aeronaut #17 Creature — Kor Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Kicker

    Rules

  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • If a spell's kicker cost was paid, the spell is "kicked."
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • The kicker ability doesn't let you pay a kicker cost more than once.
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.33 USD
    Cardmarket 0.05 EUR / 0.21 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kicker (You may pay an additional as you cast this spell.) Flying When this creature enters, if it was kicked, target creature gains flying until end of turn.

    Skycat Sovereign #207p Creature — Elemental Cat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Skycat Sovereign may become lethal if other creatures with flying you control leave the battlefield during that turn.
  • Skycat Sovereign's first ability applies only while it's on the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.68 USD / 0.57 USD
    Cardmarket 0.5 EUR / 0.66 EUR
    Cardkingdom 2.99 USD / 2.99 USD
    Cardsphere 0.63 USD
    Manapool 0.86 USD / 0.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying This creature gets +1/+1 for each other creature you control with flying. : Create a 1/1 white Cat Bird creature token with flying.

    Skymarcher Aspirant #21 Creature — Vampire Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Ascend

    Rules

  • A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
  • Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
  • If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.
  • If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.
  • If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
  • Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.
  • Some cards get power, toughness, and/or abilities once you have the city's blessing. If another card has an ability that triggers when creatures with certain characteristics enter the battlefield (such as Mentor of the Meek or Elemental Bond do), use the entering permanent's characteristics after you have the city's blessing to determine whether those abilities trigger. This is true even if the entering permanent is your tenth permanent.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD / 0.6 USD
    Cardmarket 0.1 EUR / 0.33 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.62 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature has flying as long as you have the city's blessing.

    Wingblade Disciple #65 Creature — Human Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • Spells that were cast before a permanent with flurry count. If that permanent was the first spell you cast that turn, the next spell you cast that turn is your second spell.
  • Prices

    Seller Price
    Tcgplayer 0.09 USD / 0.13 USD
    Cardmarket 0.13 EUR / 0.18 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.09 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Flurry — Whenever you cast your second spell each turn, create a 1/1 white Bird creature token with flying.

    Aerial Responder Creature — Dwarf Soldier Normal - ~$0.26

    Kor Aeronaut Creature — Kor Soldier Normal - ~$0.23

    Skycat Sovereign Creature — Elemental Cat Normal - ~$1.16

    Skymarcher Aspirant Creature — Vampire Soldier Normal - ~$0.37

    Wingblade Disciple Creature — Human Monk Normal - ~$0.2

    Much Abrew: Five-Color Allies (Standard) Are Allies back in Standard thanks to Avatar? Can we assemble Aang Tron?...
    The Power of Pauper: You Know It's Poison Joe Dyer talks about a spell based combo deck now that High Tide is gone!
    We Play Avatar | Commander Clash S19 E4 The crew checks out some of their favorite new Avatar commanders!
    Single Scoop: Momo is Gathering MTG's Best Fliers Momo is so adorable. Why would Momo ever do such a thing like spawn a T2...