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"Find me cards equivalent to: Winged Shepherd"

Cards equivalent to Winged Shepherd (Creature — Angel, white, flying, and/or vigilance, ideally with cycling):

  • Akroma, Angel of Fury—not white or with cycling, but as an example of an Angel.
  • Akroma, Angel of Wrath—has flying, vigilance.
  • Zendikar Incarnate—not an Angel or white, just an example for cycling.
  • Radiant, Serra Archangel—flying, vigilance.
  • Scion of Ugin—has flying and is colorless.

Closest: Radiant, Serra Archangel (Creature — Angel, white, flying, vigilance) but no cycling. For cycling, Winged Shepherd is unique among white Angels.

Found Cards

6 Results

Akroma, Angel of Fury

Akroma, Angel of Wrath

Radiant, Serra Archangel

Scion of Ugin

Winged Shepherd

Zendikar Incarnate

Akroma, Angel of Fury #150 Legendary Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 8
Power/Toughness: 6/6
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying Morph Protection Trample

    Rules

  • A spell or ability that counters spells can still target Akroma. When that spell or ability resolves, Akroma won't be countered, but any additional effects of the countering spell or ability will still happen.
  • If Akroma, Angel of Fury is cast face down, it can be countered.
  • In a Commander game where Akroma is your commander, you may cast it face down from the command zone by paying {3} plus {2} for each time it has been cast from your command zone. The cost to turn it face up is unaffected. While face down, the combat damage it deals is still counted as damage dealt by your commander.
  • Prices

    Seller Price
    Tcgplayer 0.8 USD / 2.85 USD
    Cardkingdom 0.99 USD / 6.99 USD
    Manapool 0.45 USD / 2.66 USD
    Cardmarket / 2.45 EUR 0.52 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. Flying, trample, protection from white and from blue : Akroma gets +1/+0 until end of turn. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

    Akroma, Angel of Wrath #1 Legendary Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 8
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste Protection Trample Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 16.99 USD
    Tcgplayer 8.01 USD / 55.92 USD
    Manapool 5.86 USD
    Cardmarket 7.28 EUR / 47.77 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, first strike, vigilance, trample, haste, protection from black and from red

    Radiant, Serra Archangel #40 Legendary Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 7
    Power/Toughness: 6/4
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Partner

    Rules

  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
  • To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
  • You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
  • Prices

    Seller Price
    Cardmarket / 0.3 EUR 0.17 EUR
    Cardkingdom / 0.79 USD 0.35 USD
    Tcgplayer / 0.22 USD 0.27 USD
    Manapool 0.15 USD / 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Tap another untapped creature you control with flying: Radiant gains protection from the color of your choice until end of turn. Partner (You can have two commanders if both have partner.)

    Scion of Ugin #1 Creature — Dragon Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Scion of Ugin is colorless. It isn’t monocolored, nor is it an artifact.
  • Prices

    Seller Price
    Cardmarket / 0.27 EUR 0.1 EUR
    Manapool 0.15 USD / 0.18 USD
    Tcgplayer / 0.22 USD 0.08 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying

    Winged Shepherd #AKH-39 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 6
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling Flying Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.12 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.19 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance Cycling (,Discardthis card: Draw a card.)

    Zendikar Incarnate #219 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: */4
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The ability defining Zendikar Incarnate’s power works in all zones, not just the battlefield. Zendikar Incarnate’s power changes as the number of lands you control does.
  • Prices

    Seller Price
    Cardmarket 0.22 EUR / 0.28 EUR
    Tcgplayer / 0.44 USD 0.16 USD
    Manapool 0.15 USD / 0.17 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Zendikar Incarnate's power is equal to the number of lands you control.