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"Find me cards equivalent to: Witch-king of Angmar"

Equivalent cards to Witch-king of Angmar (Black creature, flying, triggers on opponent discarding/sacrificing):

  • Drana, Liberator of Malakir (Black, flying, relevant combat abilities)
  • Hypnotic Specter (Black, flying, makes opponents discard)
  • Graveyard Trespasser (Black, triggers on opponent discarding/carding leaving graveyard)


Reason: All are black creatures with flying or hand disruption effects similar in color and function.

Found Cards

3 Results

Drana, Liberator of Malakir

Hypnotic Specter

Witch-king of Angmar

Drana, Liberator of Malakir #109s Legendary Creature — Vampire Ally

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: 2/3
Types:
  • Creature
  • SubTypes:
  • Vampire
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Drana's last ability triggers after combat damage has been dealt, so only attacking creatures that survive the combat damage step in which Drana deals combat damage will have +1/+1 counters put on them.
  • The +1/+1 counter won't change how much damage Drana or any other attacking creature with first strike or double strike deals during that combat damage step. However, the +1/+1 counters that are put on attacking creatures without first strike will affect the damage those creatures deal during the regular combat damage step.
  • Prices

    Seller Price
    Cardkingdom 27.99 USD
    Tcgplayer 27.56 USD
    Cardmarket 14.99 EUR / 10.52 EUR
    Manapool 53.61 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, first strike Whenever Drana deals combat damage to a player, put a +1/+1counteron each attacking creature you control.

    Hypnotic Specter #1 aka. Hippy Creature — Specter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Specter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • The ability triggers even if the Specter’s damage is being redirected to an opponent. It does not trigger if damage that would have been dealt to the opponent is redirected to a nonopponent player or a creature, or if the damage is prevented.
  • Prices

    Seller Price
    Tcgplayer 16.93 USD
    Cardkingdom 14.99 USD
    Manapool 15.47 USD
    Cardmarket 8.82 EUR / 9.55 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature deals damage to an opponent, that player discards a card at random.

    Witch-king of Angmar #114 Legendary Creature — Wraith Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/3
    Types:
  • Creature
  • SubTypes:
  • Wraith
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
  • Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
  • Each time the Ring tempts you, you must choose a creature if you control one.
  • If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
  • Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
  • The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
  • The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.
  • Prices

    Seller Price
    Tcgplayer 7.23 USD / 7.37 USD
    Manapool / 7.71 USD 6.59 USD
    Cardkingdom / 11.99 USD 8.99 USD
    Cardmarket / 8.06 EUR 6.88 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you. Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.