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5 Cards Found

AI 🤖 Find me cards equivalent to: Wither and Bloom

An equivalent card to Witherbloom Command (since Wither and Bloom isn’t a card, but Witherbloom Command is) would be modal, flexible, black-green (Golgari) cards. Here are a few:

  • Assassin's Trophy (removal, 2 mana, BG color identity)
  • Putrefy (removal, instant, BG colors)
  • Maelstrom Pulse (versatile removal in BG)


Reason:
These are all versatile, black-green cards with removal or utility functions like Witherbloom Command.

Results:

Assassin's Trophy #139 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the permanent's controller doesn't search their library, they don't shuffle their library.
  • If the target permanent is a legal target but isn't destroyed, most likely because it has indestructible, its controller may search their library.
  • If the target permanent is an illegal target by the time Assassin's Trophy tries to resolve, the spell doesn't resolve. No player searches their library.
  • If the permanent's controller doesn't search their library, they don't shuffle their library.
  • If the target permanent is a legal target but isn't destroyed, most likely because it has indestructible, its controller may search their library.
  • If the target permanent is an illegal target by the time Assassin's Trophy tries to resolve, the spell doesn't resolve. No player searches their library.
  • Prices

    Seller Price
    Tcgplayer 18.34 USD
    Cardmarket 16.26 EUR
    Cardkingdom 17.99 USD
    Manapool 16.88 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, thenshuffle

    Maelstrom Pulse #2011 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target permanent is an illegal target by the time Maelstrom Pulse tries to resolve, the spell won't resolve. You won't destroy any permanents at all. If the target is legal but not destroyed (most likely because it has indestructible), you do destroy other permanents with the same name.
  • Maelstrom Pulse has only one target. Other permanents with the same name will be destroyed even if they have hexproof or protection.
  • Unless a token is a copy of another permanent or was explicitly given a name by the effect that created it, its name is the subtypes it was given when it was created plus the word "Token." For example, if an effect creates a 1/1 Soldier creature token, that token is named "Soldier Token."
  • Prices

    Seller Price
    Tcgplayer 5.06 USD
    Cardmarket 2.25 EUR
    Cardkingdom 3.49 USD
    Manapool 3.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target nonland permanent and all other permanents with the same name as that permanent.

    Putrefy #2299 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This spell isn't modal. When it resolves, it will destroy the target if it's a creature or an artifact, even if it changed from one to the other between targeting and resolution.
  • Prices

    Seller Price
    Tcgplayer 2.96 USD
    Cardmarket 14.95 EUR
    Cardkingdom 3.99 USD / 5.49 USD
    Manapool 3.12 USD / 2.9 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target artifact or creature. It can't be regenerated.

    Wither and Bloom #111 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.06 USD
    Cardmarket 0.11 EUR / 0.13 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets -3/-3 until end of turn. , Exile this card from your graveyard: Put a +1/+1counteron target creature you control. Activate only as a sorcery.

    Witherbloom Command #248 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • If all of Witherbloom Command’s targets are illegal as it tries to resolve, it will do nothing.
  • If at least one target is still legal as Witherbloom Command tries to resolve, it will resolve and do as much as it can.
  • If you target yourself with the first mode, you may return any land card to your hand, including one you just milled or one that was already there.
  • Prices

    Seller Price
    Tcgplayer 0.51 USD / 0.73 USD
    Cardmarket 1.33 EUR / 2.68 EUR
    Cardkingdom 1.29 USD / 2.49 USD
    Manapool 0.52 USD / 0.86 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose two — • Target player mills three cards, then you return a land card from your graveyard to your hand. •Destroytarget noncreature, nonland permanent with mana value 2 or less. • Target creature gets -3/-1 until end of turn. • Target opponent loses 2 life and you gain 2 life.

    Assassin's Trophy Instant Normal - ~$17.37

    Maelstrom Pulse Sorcery Normal - ~$3.5

    Putrefy Instant Normal - ~$5.57

    Wither and Bloom Instant Normal - ~$0.18

    Witherbloom Command Sorcery Normal - ~$1.3

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