🤖 ManaHive AI
"Find me cards equivalent to: Withstand"
Equivalent cards to Withstand (White, Instant, prevents damage, cards draw):
1. Heal — Prevents 1 damage, draw a card.
2. Take Heart — Target creature gets +2/+2, gain life (but no draw).
3. Renounce — Sacrifice permanents, prevent damage and gain life (no draw but similar utility).
4. Prismatic Strands — Prevent all damage from a color (no draw).
None of these do exactly the same as Withstand, but Heal is closest for damage prevention plus card draw.
Reason: White typically combines damage prevention with secondary effects.
Found Cards
5 Results
Heal
Prismatic Strands
Renounce
Take Heart
Withstand
Heal #30 Instant
Info
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| Rarity: | Common |
| Converted Cost: | 1 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Rules
Text
Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep.Prismatic Strands #18 Instant
Info
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| Rarity: | Common |
| Converted Cost: | 3 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Abilities/Keywords
Flashback
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Prevent all damage that sources of the color of your choice would deal this turn. Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)Renounce #42 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Uncommon |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way.Take Heart #134 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Common |
| Converted Cost: | 1 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Text
Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.Withstand #21 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Common |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage