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"Find me cards equivalent to: Wolfrider's Saddle"

Equivalent cards (green, Artifact — Equipment, token creation, similar effects):

  • Wolfrider's Saddle (your reference)
  • Wolfhunter's Quiver (green artifact equip, makes use of tokens, but does not create one directly)
  • Giant's Skewer (colorless, but gives token on trigger, not on ETB; not strictly green, but close in function)
  • Sigil of Valor (colorless; boosts equipped creature, but no token and no color)
  • Stoneforge Masterwork (colorless; boosts based on creature type, no token)

Closest green equipment with token creation is Wolfrider's Saddle itself. Most equipment cards with similar effects are colorless, not green. Green equipment granting evasion and a token is very rare.

Found Cards

5 Results

Giant's Skewer

Sigil of Valor

Stoneforge Masterwork

Wolfhunter's Quiver

Wolfrider's Saddle

Giant's Skewer #91 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • The triggered ability of Giant's Skewer triggers even if the equipped creature died, and even if the creature that was dealt damage didn't die.
  • Food is an artifact type. Even though it appears on some creatures, it's never a creature type.
  • Whatever you do, don't eat the delicious cards.
  • You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket / 0.36 EUR 0.05 EUR
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer 0.07 USD / 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+1. Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with ", ,Sacrificethis token: You gain 3 life.") Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Sigil of Valor #239 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • A creature attacks alone if it's the only creature declared as an attacker during the declare attackers step (including creatures controlled by your teammates, if applicable). For example, Sigil of Valor's ability won't trigger if you attack with multiple creatures and all but one of them are removed from combat.
  • Count the number of creatures you control other than the equipped creature as Sigil of Valor's ability resolves to determine the amount of the bonus. Once the ability resolves, the bonus won't change, even if the number of creatures you control does.
  • Prices

    Seller Price
    Tcgplayer 0.18 USD / 0.46 USD
    Cardkingdom / 0.49 USD 0.39 USD
    Manapool / 0.36 USD 0.15 USD
    Cardmarket 0.17 EUR / 0.41 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Stoneforge Masterwork #166 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • The bonus is only +1/+1 per applicable creature, even if it shares more than one creature type with the equipped creature. For example, if the equipped creature is a Human Shaman and you control a Human Warrior, a Goblin Shaman, and another Human Shaman, the equipped creature will get +3/+3.
  • The bonus will change as the creatures you control change. This may cause the equipped creature to lose toughness and die because of damage dealt earlier in the turn.
  • Prices

    Seller Price
    Tcgplayer 3.8 USD / 6.64 USD
    Cardkingdom 4.49 USD / 7.99 USD
    Manapool / 4.08 USD 2.03 USD
    Cardmarket 1.87 EUR / 2.87 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. Equip

    Wolfhunter's Quiver #154 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • For each of the activated abilities, the equipped creature is the source of the ability and the damage. For example, if the equipped creature is not an artifact, you could activate either ability targeting a creature with protection from artifacts.
  • Only the equipped creature’s controller can activate the abilities it gains from Wolfhunter’s Quiver.
  • You could activate the first ability targeting a Werewolf creature if you wanted to.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.27 USD
    Cardmarket / 0.47 EUR 0.27 EUR
    Tcgplayer / 0.4 USD 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has ": This creature deals 1 damage to any target" and ": This creature deals 3 damage to target Werewolf creature." Equip

    Wolfrider's Saddle #204 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • If the equipped creature has menace, it can't be blocked at all.
  • No player may take any actions between the time you create the Wolf token and the time Wolfrider's Saddle becomes attached to it.
  • The Wolf token that you create enters the battlefield as a 2/2 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 2/2 creature before Wolfrider's Saddle becomes attached.
  • Prices

    Seller Price
    Tcgplayer / 0.29 USD 0.2 USD
    Manapool 0.15 USD / 0.23 USD
    Cardmarket / 0.18 EUR 0.14 EUR
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this Equipment enters, create a 2/2 green Wolf creature token, then attach this Equipment to it. Equipped creature gets +1/+1 and can't be blocked by more than one creature. Equip (: Attach to target creature you control. Equip only as a sorcery.)