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"Find me cards equivalent to: Workshop Warchief"

Cards equivalent to Workshop Warchief (Green, Creature, ETB life, death makes token or card draw, has blitz or similar recursion/haste):
1. Thragtusk — Gains life on ETB, creates a Beast token when it leaves the battlefield (not exactly death).
2. Ancient Brontodon — Big green creature, but lacks ETB/life/token effects.
3. Avenger of Zendikar — ETB creates tokens (plants), but no life gain or death trigger.

Closest is Thragtusk for ETB life gain + token on leaving battlefield. Workshop Warchief is unique for its blitz mechanic.

Found Cards

4 Results

Ancient Brontodon

Avenger of Zendikar

Thragtusk

Workshop Warchief

Ancient Brontodon #175 Creature — Dinosaur

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 8
Power/Toughness: 9/9
Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.31 USD
    Cardkingdom 0.35 USD / 0.99 USD
    Tcgplayer / 0.62 USD 0.16 USD
    Cardmarket / 0.61 EUR 0.07 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Avenger of Zendikar #98 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Cardmarket 0.63 EUR
    Tcgplayer 0.5 USD
    Cardkingdom 1.29 USD
    Manapool 0.31 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1counteron each Plant creature you control.

    Thragtusk #238 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 5/3
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Thragtusk's second ability will trigger no matter what zone Thragtusk goes to.
  • Prices

    Seller Price
    Cardkingdom / 1.49 USD 2.49 USD
    Manapool / 1.3 USD 1.25 USD
    Cardmarket 1.32 EUR / 1.73 EUR
    Tcgplayer / 1.31 USD 1.18 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you gain 5 life. When this creature leaves the battlefield, create a 3/3 green Beast creature token.

    Workshop Warchief #165 Creature — Rhino Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 5/3
    Types:
  • Creature
  • SubTypes:
  • Rhino
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Blitz Trample

    Rules

  • If a creature enters the battlefield as a copy of or becomes a copy of a creature whose blitz cost was paid, the copy won't have haste, won't be sacrificed, and its controller won't draw a card when it dies.
  • If you choose to pay the blitz cost rather than the mana cost, you're still casting the spell. It goes on the stack and can be responded to and countered. You can cast a creature spell for its blitz cost only if you could cast that creature spell. Most of the time, this means during your main phase when the stack is empty.
  • If you pay the blitz cost to cast a creature spell, that permanent will be sacrificed only if it's still on the battlefield when that triggered ability resolves. If it dies or goes to another zone before then, it will stay where it is.
  • The triggered ability that lets its controller draw a card triggers when it dies for any reason, not just when you sacrifice it during the end step.
  • You don't have to attack with the creature with blitz unless another ability says you do.
  • Prices

    Seller Price
    Manapool / 0.17 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.49 USD
    Tcgplayer / 0.27 USD 0.25 USD
    Cardmarket / 0.19 EUR 0.17 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample When this creature enters, you gain 3 life. When this creature dies, create a 4/4 green Rhino Warrior creature token. Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card."Sacrificeit at the beginning of the next end step.)