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AI 🤖 Find me cards equivalent to: Wrath of the Skies

Wrath of the Skies is a blue X-mana board wipe for artifacts and creatures with flying. Blue equivalents with similar effects include:

  • Evacuation (returns all creatures to owners' hands)
  • Aetherspouts (puts attacking creatures on top/bottom of library)
  • Whelming Wave (returns all creatures except Krakens, Leviathans, Octopuses, and Serpents to owners' hands)


Reason: Blue doesn't typically destroy, but bounces creatures en masse.

Results:

Aetherspouts #44 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an effect puts two or more cards on the top or bottom of a library at the same time, the owner of those cards may arrange them in any order. That library's owner doesn't reveal the order in which the cards go into their library.
  • The owner of each attacking creature chooses whether to put it on the top or bottom of their library. The active player (the player whose turn it is) makes all of their choices first, followed by each other player in turn order.
  • Prices

    Seller Price
    Tcgplayer 0.56 USD / 7.34 USD
    Cardmarket 0.55 EUR / 2.69 EUR
    Cardkingdom 1.79 USD
    Cardsphere 0.7 USD
    Manapool 0.46 USD / 4.77 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    For each attacking creature, its owner puts it on their choice of the top or bottom of their library.

    Evacuation #30 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.51 USD
    Cardmarket 1.66 EUR
    Cardkingdom 1.29 USD
    Cardsphere 1.63 USD
    Manapool 0.53 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return all creatures to their owners' hands.

    Whelming Wave #57 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.57 USD / 5.28 USD
    Cardmarket 0.59 EUR / 3.39 EUR
    Cardkingdom 1.29 USD / 6.99 USD
    Cardsphere 0.64 USD
    Manapool 0.52 USD / 4.94 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.

    Wrath of the Skies #325 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Choosing not to pay any {E} will have the same result as choosing to pay zero {E}. In either of these cases, each artifact, creature, and enchantment with a mana value of 0 will be destroyed.
  • Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
  • Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
  • If a permanent on the battlefield has {X} in its mana cost, X is 0 when determining its mana value.
  • If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
  • If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
  • Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
  • Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
  • Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
  • Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
  • {E} is the energy symbol. It represents one energy counter.
  • Prices

    Seller Price
    Tcgplayer 5.28 USD / 11.28 USD
    Cardmarket 5.51 EUR / 13.33 EUR
    Cardkingdom 5.99 USD / 15.99 USD
    Cardsphere 4.65 USD
    Manapool 4.88 USD / 12.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You get X (energy counters), then you may pay any amount of .Destroyeach artifact, creature, and enchantment with mana value less than or equal to the amount of paid this way.

    Aetherspouts Instant Normal - ~$2.36

    Evacuation Instant Normal - ~$1.32

    Whelming Wave Sorcery Normal - ~$2.69

    Wrath of the Skies Sorcery Normal - ~$8.82

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