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AI 🤖 Find me cards equivalent to: Wrecking Ball Arm

There is no Magic: The Gathering card called Wrecking Ball Arm. If you meant Wrecking Ball, a black and red instant that destroys a creature or land, here are similar Rakdos (black/red) cards:
1. Terminate – Destroys a creature, can't be regenerated.
2. Dreadbore – Destroys a creature or planeswalker.
3. Void – Destroys a nonland permanent with chosen mana cost, exiles others.

All fit black/red and perform similar removal roles.

Results:

Dreadbore #365z Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 107.78 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target creature or planeswalker.

    Terminate #40 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 4.09 USD / 14.21 USD
    Cardmarket 2.59 EUR / 7.23 EUR
    Cardkingdom 5.49 USD / 15.99 USD
    Manapool 4.27 USD / 12.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target creature. It can't be regenerated.

    Void #105 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The target player is chosen as you announce Void, but the number isn’t chosen until it’s resolving. No player may choose to take actions between you choosing a number and the rest of Void’s effects.
  • You can choose 0. Artifact lands and most tokens have mana values of 0, for example.
  • Prices

    Seller Price
    Tcgplayer 0.26 USD / 1.79 USD
    Cardmarket 0.26 EUR / 0.97 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.46 USD
    Manapool 0.21 USD / 2.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose a number.Destroyall artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.

    Wrecking Ball #238 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.12 USD
    Cardmarket 0.15 EUR / 0.13 EUR
    Cardkingdom 0.39 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target creature or land.

    Wrecking Ball Arm #100 Legendary Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • Effects that modify the creature's power and/or toughness without setting base power and/or toughness will apply to the creature no matter when they started to take effect. The same is true for counters that change its power and/or toughness and effects that switch its power and toughness.
  • Once a creature equipped with Wrecking Ball Arm has been blocked, changing the blocking creature's power to 2 or less won't cause the creature to become unblocked.
  • Wrecking Ball Arm overwrites all previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply afterward will overwrite this effect.
  • Prices

    Seller Price
    Tcgplayer 0.3 USD
    Cardmarket 0.97 EUR
    Cardkingdom 0.99 USD / 1.49 USD
    Cardsphere 0.87 USD
    Manapool 0.26 USD / 2.73 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has base power and toughness 7/7 and can't be blocked by creatures with power 2 or less. Equip legendary creature Equip

    Dreadbore Sorcery Normal - ~$107.78

    Terminate Instant Normal - ~$8.32

    Void Sorcery Normal - ~$0.8

    Wrecking Ball Instant Normal - ~$0.19

    Wrecking Ball Arm Legendary Artifact — Equipment Normal - ~$1.09

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