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3 Cards Found

AI 🤖 Find me cards equivalent to: Xantid Swarm

Similar cards to Xantid Swarm (green) that disrupt opponents' ability to interact on your turn:
1. Destiny Spinner — Your creatures and enchantments can't be countered.
2. Teeg's Guardian — Spells can't be countered on your turn.
3. Veil of Summer — Counters blue/black spells and protects from counters for a turn.


Reason: All help ensure your spells resolve, similar to Xantid Swarm.

Results:

Destiny Spinner #168 Enchantment Creature — Human

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 2/3
Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Human
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell or ability that counters spells can still target spells that can't be countered. When that spell or ability resolves, the uncounterable spell won't be countered, but any additional effects of the countering spell or ability will still happen.
  • Destiny Spinner's activated ability doesn't untap the land that becomes a creature.
  • Destiny Spinner's first ability applies only while it's on the battlefield. While it's a spell, it can be countered.
  • If you activate Destiny Spinner's ability more than once in a turn, the value of X may be different each time. If you choose the same land as the target more than once, the most recent effect (and most recent value of X) applies.
  • If you control no enchantments at the time Destiny Spinner's activated ability resolves, the land becomes a 0/0 creature and is put into its owner's graveyard unless another effect is raising its toughness.
  • The value of X is determined only as Destiny Spinner's activated ability resolves. Once that happens, the creature's base power and toughness won't change later in the turn even if the number of enchantments you control changes.
  • Prices

    Seller Price
    Tcgplayer 1.16 USD / 5.09 USD
    Cardmarket 0.7 EUR / 2.98 EUR
    Cardkingdom 2.49 USD / 6.99 USD
    Manapool 1.22 USD / 4.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creature and enchantment spells you control can't be countered. : Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.

    Veil of Summer #1024 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell or ability that counters spells can still target your spells after Veil of Summer resolves. When that spell or ability resolves, your spell won't be countered, but any additional effects of the countering spell or ability will still happen.
  • If your opponents have cast more than one blue or black spell, you still draw only one card as Veil of Summer resolves.
  • Veil of Summer has no effect until it resolves. It can be countered.
  • Prices

    Seller Price
    Tcgplayer 14.29 USD / 26.93 USD
    Cardmarket 16.13 EUR / 26.31 EUR
    Cardkingdom 15.99 USD / 39.99 USD
    Manapool 14.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)

    Xantid Swarm #135 Creature — Insect

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 0/1
    Types:
  • Creature
  • SubTypes:
  • Insect
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • In a multiplayer game, only the player Xantid Swarm attacked is affected. Other defending players may cast spells.
  • The defending player may cast spells before Xantid Swarm’s triggered ability resolves.
  • Prices

    Seller Price
    Tcgplayer 3.49 USD / 23 USD
    Cardmarket 3.36 EUR / 52.62 EUR
    Cardkingdom 8.99 USD
    Manapool 3.45 USD / 39.7 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature attacks, defending player can't cast spells this turn.

    Destiny Spinner Enchantment Creature — Human Normal - ~$3.13

    Veil of Summer Instant Normal - ~$22.01

    Xantid Swarm Creature — Insect Normal - ~$19.23

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