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AI 🤖 Find me cards equivalent to: Xyris, the Writhing Storm

Equivalent cards to Xyris, the Writhing Storm (Temur colors: blue, red, green) that care about drawing cards and generate tokens or a similar effect:
1. Chasm Skulker (Blue) – Grows with card draw, makes tokens when it dies.
2. Locust God (Blue/Red) – Makes flying Insects when you draw.
3. Psychosis Crawler (Colorless but often used in blue/red/green decks) – Hurts opponents when you draw.
4. Toothy, Imaginary Friend (Blue) – Grows with card draw, draws cards when it leaves.
5. Aeve, Progenitor Ooze (Green) – Generates many tokens but via storm, not draw.


Reason:
These cards trigger from drawing cards and create advantages or tokens, fitting Xyris's theme in its color identity.

Results:

Aeve, Progenitor Ooze #459 Legendary Creature — Ooze

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Ooze
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Storm

    Rules

  • A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won't affect the copies.
  • If a spell with storm has targets, you may choose new targets for any of the copies. You can make different choices for each copy.
  • Spells cast from zones other than a player's hand and spells that were countered or otherwise failed to resolve are counted by the storm ability.
  • The copies are put directly onto the stack. They aren't cast and won't be counted by other spells with storm cast later in the turn.
  • The storm copies enter the battlefield one by one, followed by the original spell. Each of them enters the battlefield with a number of +1/+1 counters equal to the number of Oozes you control as it enters the battlefield. If you don't control any Oozes at the start, the first one enters with no counters, the second one enters with one counter, and so on.
  • The triggered ability that creates the copies can itself be countered by anything that can counter a triggered ability. If it is countered, no copies will be put onto the stack.
  • Prices

    Seller Price
    Tcgplayer 0.34 USD / 0.46 USD
    Cardmarket 0.29 EUR / 0.75 EUR
    Cardkingdom 0.69 USD / 0.49 USD
    Cardsphere 0.33 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) Aeve isn't legendary if it's a token. Aeve enters with a +1/+1counteron it for each other Ooze you control.

    Chasm Skulker #214 Creature — Squid Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Squid
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If enough -1/-1 counters are put on Chasm Skulker at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many Squid tokens you get. For example, if there are two +1/+1 counters on Chasm Skulker and it gets three -1/-1 counters, you'll get two Squid tokens.
  • If you draw multiple cards, the first ability will trigger that many times. Each of these abilities will cause a +1/+1 counter to be put on Chasm Skulker.
  • Prices

    Seller Price
    Tcgplayer 0.59 USD
    Cardmarket 0.57 EUR / 0.5 EUR
    Cardkingdom 0.69 USD
    Cardsphere 0.68 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you draw a card, put a +1/+1counteron this creature. When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)

    Psychosis Crawler #126 Artifact Creature — Phyrexian Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: */*
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Phyrexian
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an effect causes you to draw multiple cards, Psychosis Crawler will trigger that many times.
  • Prices

    Seller Price
    Tcgplayer 0.49 USD / 1.25 USD
    Cardmarket 0.47 EUR / 0.79 EUR
    Cardkingdom 0.99 USD / 2.49 USD
    Cardsphere 0.47 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.

    Toothy, Imaginary Friend #1049 Legendary Creature — Illusion

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Illusion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Partner

    Rules

  • "Partner with [name]" represents two abilities. The first is a triggered ability: "When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library."
  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.
  • If a spell or ability causes you to put cards in your hand without specifically using the word "draw," Toothy's middle ability won't trigger.
  • If enough -1/-1 counters are put on Toothy at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many cards you draw. For example, if there are two +1/+1 counters on Toothy and it gets three -1/-1 counters, you'll draw two cards.
  • If you draw multiple cards, Toothy's middle ability triggers that many times. If your team also controls Pir, each of those resolving triggered abilities puts two +1/+1 counters on Toothy.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Khorvath and Sylvia are your commanders, your deck may contain cards with red and/or white in their color identity, but not blue, black, or green.
  • Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren't included in the ability's reminder text.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon's effect puts one into your hand from the command zone, not both.
  • The second ability represented by the "partner with [name]" keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with "partner with [name]" is designated as your commander, the named legendary creature card can also be designated as your commander. For more information on the Commander variant, please visit Wizards.com/Commander.
  • The triggered ability of the "partner with" keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player who might have that card in their library.
  • To have two commanders, both must have the partner ability (featured in the Magic: The Gathering—Commander™ (2016 Edition) set) or corresponding "partner with" abilities as the game begins. A creature with a "partner with" ability can't partner with any creature other than its designated partner. Losing a partner ability during the game doesn't cause either to cease to be your commander.
  • Prices

    Seller Price
    Tcgplayer 16.76 USD / 20.6 USD
    Cardmarket 17.16 EUR / 17.61 EUR
    Cardkingdom 19.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Partner with Pir, Imaginative Rascal (When this creature enters, target player may put Pir into their hand from their library, thenshuffle) Whenever you draw a card, put a +1/+1counteron Toothy. When Toothy leaves the battlefield, draw a card for each +1/+1counteron it.

    Xyris, the Writhing Storm #1 Legendary Creature — Snake Leviathan

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/5
    Types:
  • Creature
  • SubTypes:
  • Snake
  • Leviathan
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • If a spell or ability causes an opponent to put cards into their hand without specifically using the word "draw," it's not a card drawn.
  • If the amount of damage Xyris deals is greater than the number of cards in your library and the number of cards in that player's library, you both lose the game at the same time. It doesn't matter if one of you had more cards in library than the other. If there are no other players left in the game, the game is a draw.
  • If the amount of damage Xyris deals is greater than the number of cards in your library but causes the defending player's life total to become 0 or less, that player loses the game before Xyris's ability causes you to draw cards. If there are no other players left in the game, you win the game.
  • Prices

    Seller Price
    Tcgplayer 50.88 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token. Whenever Xyris deals combat damage to a player, you and that player each draw that many cards.

    Aeve, Progenitor Ooze Legendary Creature — Ooze Normal - ~$2

    Chasm Skulker Creature — Squid Horror Normal - ~$2.46

    Psychosis Crawler Artifact Creature — Phyrexian Horror Normal - ~$2.36

    Toothy, Imaginary Friend Legendary Creature — Illusion Normal - ~$13.59

    Xyris, the Writhing Storm Legendary Creature — Snake Leviathan Normal - ~$50.88

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