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6 Cards Found

AI 🤖 Find me cards equivalent to: Yes Man, Personal Securitron

Equivalent cards to Yes Man, Personal Securitron (Azorius: white-blue, cares about voting and group hugs):
1. Brago, King Eternal — Azorius, blinks creatures for value, fits political/group strategies.
2. Gwafa Hazid, Profiteer — Azorius, political, offers opponents bribes to avoid attacks.
3. Archon of Coronation — White, monarchy and defensive effects.
4. Council Guardian — White, voting mechanic (Will of the Council).
5. Sphinx's Revelation — Blue-white, provides group benefit through card draw/lifegain.


Reason:
These cards fit the white-blue color identity and offer similar political, group interaction, or voting mechanics as Yes Man, Personal Securitron.

Results:

Archon of Coronation #616 Creature — Archon

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 6
Power/Toughness: 5/5
Types:
  • Creature
  • SubTypes:
  • Archon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • Combat damage dealt to you by a commander is still tracked, even if it didn't cause you to lose life.
  • If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.
  • If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
  • If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
  • The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.
  • There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
  • While Archon of Coronation's last ability applies, damage dealt to you still has all effects other than causing you to lose life. For example, abilities that trigger on that damage being dealt still trigger; if the source has lifelink, its controller still gains life; and so on.
  • Prices

    Seller Price
    Tcgplayer 1.5 USD / 2.57 USD
    Cardmarket 1.58 EUR / 2.46 EUR
    Cardkingdom 1.79 USD
    Cardsphere 2.29 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, you become the monarch. As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)

    Brago, King Eternal #246 Legendary Creature — Spirit Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Brago's last ability exiles and returns all the targets during the combat damage step, after combat damage is dealt. You can't target any creature that didn't survive combat.
  • If you exile an Aura with Brago's last ability, the Aura's owner chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. The Aura can't enter the battlefield enchanting a permanent that enters the battlefield at the same time. If the Aura can't legally be attached to anything, it remains exiled.
  • You may exile and return Brago using its own ability.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever Brago deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.

    Council Guardian #15 Creature — Giant Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Giant
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
  • If Council Guardian is not on the battlefield when its ability resolves, the vote will still take place; it simply won't have any effect. However, cards that care about voting (for example, Grudge Keeper) will still see the vote.
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.
  • The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
  • The vote happens as the ability resolves. Until this happens, Council Guardian doesn't have protection from any color. Spells and abilities may target Council Guardian as normal in response to its enters-the-battlefield ability, but not in response to the vote. Once players have started voting, it's too late to respond.
  • You must vote for one of the available options. You can't abstain.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD / 0.88 USD
    Cardmarket 0.14 EUR / 0.22 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.28 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Will of the council — When this creature enters, starting with you, each player votes for blue, black, red, or green. This creature gains protection from each color with the most votes or tied for most votes.

    Gwafa Hazid, Profiteer #110 Legendary Creature — Human Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Creatures with bribery counters on them can't be declared as attackers or blockers. However, if a bribery counter is put on a creature that's already been declared as an attacker or blocker, that creature will continue to attack or block that combat.
  • If Gwafa Hazid leaves the battlefield, any bribery counters will remain where they are. However, without a Gwafa Hazid on the battlefield, creatures with bribery counters on them can attack and block as normal. If another Gwafa Hazid enters, its ability will affect all creatures with bribery counters on them, including the ones that received counters from a different Gwafa Hazid.
  • Prices

    Seller Price
    Tcgplayer 0.5 USD / 2.63 USD
    Cardmarket 0.28 EUR / 2.18 EUR
    Cardkingdom 0.99 USD / 2.99 USD
    Cardsphere 0.57 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Put a briberycounteron target creature you don't control. Its controller draws a card. Creatures with bribery counters on them can't attack or block.

    Sphinx's Revelation #228 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the value chosen for X is larger than the number of cards left in your library, you'll lose the game the next time state-based actions are performed.
  • Prices

    Seller Price
    Tcgplayer 1.82 USD / 1.54 USD
    Cardmarket 0.36 EUR / 0.59 EUR
    Cardkingdom 0.79 USD
    Cardsphere 1.33 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You gain X life and draw X cards.

    Yes Man, Personal Securitron #557 Legendary Artifact Creature — Robot

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Robot
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • If Yes Man isn't on the battlefield as its first ability resolves, or if the target opponent is an illegal target as the ability tries to resolve, nothing will happen. You won't draw two cards, because that effect is part of a reflexive triggered ability that triggers only if the target opponent gains control of Yes Man.
  • When Yes Man's controller leaves the game, if that player wasn't its owner, the effect giving that player control of Yes Man ends. Yes Man will return to the control of the player still in the game who most recently controlled it, ignoring any control effects whose durations have already expired.
  • When Yes Man's owner leaves the game, Yes Man leaves the game along with that player. It's just doing what it's told.
  • Prices

    Seller Price
    Tcgplayer 3.9 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target opponent gains control of Yes Man. When they do, you draw two cards and put a questcounteron Yes Man. Activate only during your turn. Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each questcounteron it.

    Archon of Coronation Creature — Archon Normal - ~$2.03

    Brago, King Eternal Legendary Creature — Spirit Noble Normal

    Council Guardian Creature — Giant Soldier Normal - ~$0.37

    Gwafa Hazid, Profiteer Legendary Creature — Human Rogue Normal - ~$1.45

    Sphinx's Revelation Instant Normal - ~$1.07

    Yes Man, Personal Securitron Legendary Artifact Creature — Robot Normal - ~$3.9

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