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"Find me cards equivalent to: Zenith Flare"

Closest equivalents in red/white and instant speed:

  • Searing Rays (deals X damage based on a permanent type; not cycling related, but variable damage)
  • Lightning Helix (deals 3 damage, you gain 3 life; fixed values, but same colors, instant, and both damage/lifegain)
  • Boros Charm (damage-based, but not variable or related to graveyard/cycling)

None are perfect matches for the cycling synergy of Zenith Flare, but Lightning Helix is the closest in function.

Found Cards

4 Results

Boros Charm

Lightning Helix

Searing Rays

Zenith Flare

Boros Charm #1771 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Boros Charm's second mode affects only permanents you control at the time it resolves. It won't affect permanents that come under your control later in the turn.
  • Planeswalkers with indestructible will still have loyalty counters removed from them as they are dealt damage. If a planeswalker with indestructible has no loyalty counters, it will still be put into its owner's graveyard, as the rule that does this doesn't destroy the planeswalker.
  • Prices

    Seller Price
    Tcgplayer 11.66 USD
    Cardkingdom 16.99 USD
    Cardmarket / 11.3 EUR 10.53 EUR
    Manapool / 12.5 USD 11.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

    Lightning Helix #197 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the chosen target is illegal when Lightning Helix tries to resolve, it won't resolve and none of its effects will happen. You won't gain 3 life.
  • If the chosen target is illegal when Lightning Helix tries to resolve, it won't resolve and none of its effects will happen. You won't gain 3 life.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD / 0.49 USD
    Tcgplayer 0.23 USD / 0.33 USD
    Manapool / 0.25 USD 0.15 USD
    Cardmarket 0.21 EUR / 0.28 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lightning Helix deals 3 damage to any target and you gain 3 life.

    Searing Rays #165 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You choose the color on resolution. Your opponent does not get to respond between the color choice and the damage happening. They need to use any damage prevention they want before you choose a color.
  • Prices

    Seller Price
    Cardmarket 0.22 EUR / 1.6 EUR
    Cardkingdom 0.35 USD
    Tcgplayer / 3.18 USD 0.19 USD
    Manapool / 1.87 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.

    Zenith Flare #217 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the chosen target is an illegal target by the time Zenith Flare tries to resolve, the spell won’t resolve. You won’t gain X life.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.26 EUR 0.16 EUR
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer 0.19 USD / 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.