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"Find me cards equivalent to: Zimone's Experiment"

Equivalent cards to Zimone's Experiment (Sorcery, Green, similar effect):
1. Collected Company (Instant, G) – Looks at top six cards, puts up to two creature cards onto the battlefield.
2. Grapple with the Past (Instant, G) – Mills top three, returns creature or land from graveyard.
3. Lead the Stampede (Sorcery, G) – Top five cards, any number of creatures to hand.
4. Grow from the Ashes (Sorcery, G) – Searches for lands, puts them onto the battlefield tapped.

Closest match is Lead the Stampede for creatures and Grow from the Ashes for lands, but none exactly match putting both types from top of library in one spell except Zimone's Experiment.

Found Cards

5 Results

Collected Company

Grapple with the Past

Grow from the Ashes

Lead the Stampede

Zimone's Experiment

Collected Company #166 aka. CoCo Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each of the creature cards can have mana value 3 or less. It's not the total mana value of the two cards.
  • Prices

    Seller Price
    Cardmarket 3.72 EUR
    Tcgplayer 3.08 USD
    Cardkingdom 2.99 USD
    Manapool 1.97 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

    Grapple with the Past #257 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • Grapple with the Past doesn't target the card to return to your hand. After putting the top three cards of your library into your graveyard, you may choose from among any creature or land cards there.
  • Prices

    Seller Price
    Cardmarket 0.14 EUR
    Tcgplayer 0.28 USD
    Cardkingdom 0.35 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Mill three cards, then you may return a creature or land card from your graveyard to your hand. (Tomillthree cards, put the top three cards of your library into your graveyard.)

    Grow from the Ashes #164 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Kicker

    Rules

  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • If a spell's kicker cost was paid, the spell is "kicked."
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • The kicker ability doesn't let you pay a kicker cost more than once.
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Manapool / 0.18 USD 0.15 USD
    Tcgplayer / 0.31 USD 0.22 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.39 EUR 0.23 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kicker (You may pay an additional as you cast this spell.) Search your library for a basic land card, put it onto the battlefield, thenshuffle If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, thenshuffle

    Lead the Stampede #170 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 1.29 USD / 6.99 USD
    Tcgplayer / 1.34 USD 0.34 USD
    Manapool 0.23 USD / 1.81 USD
    Cardmarket 0.46 EUR / 2.15 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

    Zimone's Experiment #169 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer / 0.29 USD 0.21 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.13 EUR 0.09 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Look at the top five cards of your library. You may reveal up to two creature and/or land cards from among them, then put the rest on the bottom of your library in a random order. Put all land cards revealed this way onto the battlefield tapped and put all creature cards revealed this way into your hand.