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Other cards similar to Sword of Hearth and Home (colorless Artifact — Equipment granting protection and some triggered ability):
1. Sword of Fire and Ice (+2/+2, protection from red/blue, draw a card and deal 2 damage)
2. Sword of Light and Shadow (+2/+2, protection from white/black, gain 3 life, return a creature from graveyard)
3. Sword of Feast and Famine (+2/+2, protection from green/black, make opponent discard, untap lands)
4. Sword of Body and Mind (+2/+2, protection from green/blue, mill and token creation)
5. Sword of War and Peace (+2/+2, protection from white/red, deals damage and gains life)
6. Sword of Truth and Justice (+2/+2, protection from white/blue, proliferate and put counters)
7. Sword of Sinew and Steel (+2/+2, protection from black/red, destroy planeswalkers/artifacts)
Reason: Each one is a colorless Equipment that gives +2/+2, protection from two colors, and triggers an effect on combat damage.
8 Results
Sword of Body and Mind
Sword of Feast and Famine
Sword of Fire and Ice
Sword of Hearth and Home
Sword of Light and Shadow
Sword of Sinew and Steel
Sword of Truth and Justice
Sword of War and Peace
Sword of Body and Mind #208 Artifact — Equipment
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| Rarity: | Mythic |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Equipped creature gets +2/+2 and has protection from green and from blue. Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards. EquipSword of Feast and Famine #13 Artifact — Equipment
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| Rarity: | Mythic |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. EquipSword of Fire and Ice #62 Artifact — Equipment
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| Rarity: | Mythic |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card. EquipSword of Hearth and Home #136 Artifact — Equipment
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| Rarity: | Mythic |
| Converted Cost: | 3 |
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Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, thenshuffle EquipSword of Light and Shadow #14 Artifact — Equipment
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| Rarity: | Mythic |
| Converted Cost: | 3 |
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Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. EquipSword of Sinew and Steel #18 Artifact — Equipment
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| Rarity: | Mythic |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Equipped creature gets +2/+2 and has protection from black and from red. Whenever equipped creature deals combat damage to a player,destroyup to one target planeswalker and up to one target artifact. EquipSword of Truth and Justice #15 Artifact — Equipment
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| Rarity: | Mythic |
| Converted Cost: | 3 |
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Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1counteron a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.) EquipSword of War and Peace #16 Artifact — Equipment
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| Rarity: | Mythic |
| Converted Cost: | 3 |
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