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MKM #151

Archdruid's Charm

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Archdruid's Charm
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Archdruid's Charm

Choose one — • Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Thenshuffle • Put a +1/+1counteron target creature you control. It deals damage equal to its power to target creature you don't control. • Exile target artifact or enchantment.

Card Information

Color: G
Identifies: G
Cost:
CMC: 3
Types: Instant
Rarity: rare
Languages:
Layout: normal
Rank:
#604
Saltiness:
0.41 / 4.0

Official Rulings

2024-02-02
If you choose the second mode and the creature you don't control is not a legal target as Archdruid's Charm resolves, you'll still put a +1/+1 counter on your creature.
2024-02-02
If you choose the second mode and your creature is not a legal target as Archdruid's Charm resolves, you won't put a +1/+1 counter on it, and no damage will be dealt.
2024-02-02
You can't choose the second mode for Archdruid's Charm unless you and another player have creatures to target.

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