YMKM
#4
Case of the Lost Witness
Enchantment — Case
Case of the Lost Witness
When this Case enters, conjure four cards named Fblthp, the Lost into your library, thenshuffle Draw a card.
To solve — You control a legendary Homunculus.
Solved — You may look at the top card of your library any time and you may play lands and cast spells from the top of your library.
Card Information
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| Identifies: |
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| Cost: | |
| CMC: | 2 |
| Types: | Enchantment |
| Subtypes: | Case |
| Rarity: | mythic |
| Languages: | |
| Layout: | case |