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TMC #114

Casey & Raph, Hotheads

Legendary Creature — Mutant Ninja Human Turtle
Casey & Raph, Hotheads
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Casey & Raph, Hotheads

When Casey & Raph enter, choose one or both. Each mode must target a different player. • Target player exiles the top card of their library. Until that player's next end step, they may play that card without paying its mana cost. • Target player creates two Treasure tokens.

Card Information

Color: R
Identifies: R
Cost:
CMC: 5
Types: Creature
Subtypes: Mutant Ninja Human Turtle
P/T: 4 / 4
Rarity: rare
Languages:
Layout: normal
Rank:
#23,967
Saltiness:
0 / 4.0

Official Rulings

2026-01-27
If a spell has {X} in its mana cost, you must choose 0 as the value of X when playing it without paying its mana cost.
2026-01-27
If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, those must be paid to cast the spell.
2026-01-27
The target of the first mode must follow all timing rules for cards played this way. For example, if the exiled card is a land card, they may play it only during their main phase while the stack is empty and only if they have an available land play remaining.

Usage Stats Deck Integration

40 Total Decks
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