Helper
40K #183

Collective Effort

Sorcery
Collective Effort
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Collective Effort

Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) Choose one or more — •Destroytarget creature with power 4 or greater. •Destroytarget enchantment. • Put a +1/+1counteron each creature target player controls.

Card Information

Color: W
Identifies: W
Cost:
CMC: 3
Types: Sorcery
Rarity: rare
Languages:
Layout: normal
Rank:
#3,264
Saltiness:
0.17 / 4.0

Official Rulings

2016-07-13
If you choose the first and third modes, and destroying the creature ends an "exile until" effect (such as that of Lunarch Inquisitors), the creature will return to the battlefield before you put +1/+1 counters on creatures. The same is true if you choose the second and third modes and destroying the enchantment ends such an effect.
2016-07-13
You can tap any untapped creature you control to pay the escalate cost, including one you haven't controlled continuously since the beginning of the turn.