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APC #10

False Dawn

Sorcery
False Dawn
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False Dawn

Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color. Draw a card.

Card Information

Color: W
Identifies: W
Cost:
CMC: 2
Types: Sorcery
Rarity: rare
Languages:
Layout: normal
Rank:
#26,990
Saltiness:
0 / 4.0

Official Rulings

2004-10-04
This card’s ability does not change any lands into Plains.
2004-10-04
This card’s ability does not change the color of any permanents.