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MACR #3

Find the Assassin // Find the Assassin (cont'd)

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Find the Assassin (cont'd)
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Find the Assassin (cont'd)

• Now, each other player picks which creature they think is the assassin based on that clue. Each player who picks the right assassin gets 1 point. The ghost also gets 1 point unless none of the other players picked the right assassin. TO WIN: Keep playing until every player has been the ghost once. At the end, the player with the most points wins!

Card Information

Color: C
Identifies: C
Cost:
CMC: 0
Types: Card
Languages:
Layout: double faced token

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