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OM1 #27

Hydro-Man, Fluid Felon

Legendary Creature — Elemental Villain
Hydro-Man, Fluid Felon
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Hydro-Man, Fluid Felon

Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn. At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains ": Add ." (He's not a creature during that time.)

Card Information

Color: U
Identifies: U
Cost:
CMC: 2
Types: Creature
Subtypes: Elemental Villain
P/T: 2 / 2
Rarity: rare
Languages:
Layout: normal
Rank:
#13,352
Saltiness:
0.47 / 4.0

Official Rulings

2025-09-19
After the triggered ability resolves during your end step, however, you may tap him for {U}, even if he entered the battlefield this turn.
2025-09-19
The effect of Hydro-Man's last ability ends as your turn begins. There is no opportunity to tap Hydro-Man for {U} once your turn has started.