Helper
TDM #84

Krumar Initiate

Creature — Human Cleric
Krumar Initiate
Foil Avail.
My Collection
You own 0 copies
NON-FOIL
0
FOIL
0

Krumar Initiate

, , Pay X life: This creature endures X. Activate only as a sorcery. (Put X +1/+1 counters on it or create an X/X white Spirit creature token.)

Card Information

Color: B
Identifies: B
Cost:
CMC: 2
Types: Creature
Subtypes: Human Cleric
P/T: 2 / 2
Rarity: uncommon
Languages:
Layout: normal
Rank:
#19,019
Saltiness:
0.17 / 4.0

Official Rulings

2025-04-04
If a noncreature permanent is instructed to endure, the effect is the same. You can put +1/+1 counters on that permanent or create a Spirit token.
2025-04-04
If you can’t put +1/+1 counters on the creature for any reason as an endure ability resolves (for example, if the creature is no longer on the battlefield), you’ll just create a Spirit token.
2025-04-04
You choose whether to put +1/+1 counters on the creature or create a Spirit token as the ability that includes the endure instruction is resolving. No player may take actions between the time you choose and the time that counters are added or tokens are created.

Usage Stats Deck Integration

257 Total Decks
View All Decks

Legalities