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ECL #24

Liminal Hold

Enchantment
Liminal Hold
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Liminal Hold

When this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You gain 2 life.

Card Information

Color: W
Identifies: W
Cost:
CMC: 4
Types: Enchantment
Rarity: common
Languages:
Layout: normal
Rank:
#22,880
Saltiness:
0 / 4.0

Official Rulings

2025-11-17
Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
2025-11-17
If Liminal Hold leaves the battlefield before its ability resolves, the target nonland permanent won't be exiled. You'll still gain life if that permanent remains a legal target.
2025-11-17
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
2025-11-17
If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.

Usage Stats Deck Integration

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Legalities