Helper
FRF #109

Mob Rule

Sorcery
Mob Rule
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Mob Rule

Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

Card Information

Color: R
Identifies: R
Cost:
CMC: 6
Types: Sorcery
Rarity: rare
Languages:
Layout: normal
Rank:
#3,144
Saltiness:
0.53 / 4.0

Official Rulings

2014-11-24
Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it.
2014-11-24
Mob Rule can affect creatures you already control or ones that are already untapped. It will untap them if applicable and give them haste.
2014-11-24
Once you gain control of a creature, it doesn't matter what happens to its power.
2014-11-24
You choose which mode you're using as you cast Mob Rule. Once it's cast, you can't change its mode, even if creatures' powers change in response.