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ACR #35

Monastery Raid

Sorcery
Monastery Raid
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Monastery Raid

Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Exile the top two cards of your library. If this spell's freerunning cost was paid, exile the top X cards of your library instead. You may play the exiled cards until the end of your next turn.

Card Information

Color: R
Identifies: R
Cost:
CMC: 3
Types: Sorcery
Rarity: uncommon
Languages:
Layout: normal
Rank:
#14,869
Saltiness:
0.36 / 4.0

Official Rulings

2024-07-05
Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.
2024-07-05
You pay all costs and follow all normal timing rules for cards played this way. For example, if one of the exiled cards is a land card, you may play it only during your main phase while the stack is empty.

Usage Stats Deck Integration

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Legalities