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ACR #218

Overpowering Attack

Sorcery
Overpowering Attack
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Overpowering Attack

Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.

Card Information

Color: R
Identifies: R
Cost:
CMC: 5
Types: Sorcery
Rarity: uncommon
Languages:
Layout: normal
Rank:
#1,947
Saltiness:
0.44 / 4.0

Official Rulings

2024-07-05
Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.