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MGB #1

Peace Talks

Sorcery
Peace Talks
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Peace Talks

This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

Card Information

Color: W
Identifies: W
Cost:
CMC: 2
Types: Sorcery
Rarity: rare
Languages:
Layout: normal
Rank:
#25,890
Saltiness:
0.47 / 4.0

Official Rulings

2004-10-04
Can be cast after your attack.
2004-10-04
It affects the current turn and the next turn. This could affect the same player twice if they have two turns in a row, or it could affect different players. In a multiplayer game it affects exactly two turns, not a full round of turns.
2006-02-01
Doesn’t skip the Combat Phase, just renders creatures unable to attack.
2016-06-08
Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.

Usage Stats Deck Integration

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Legalities