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ARB #58

Predatory Advantage

Enchantment
Predatory Advantage
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Predatory Advantage

At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, create a 2/2 green Lizard creature token.

Card Information

Color: G R
Identifies: G R
Cost:
CMC: 5
Types: Enchantment
Rarity: rare
Languages:
Layout: normal
Rank:
#23,090
Saltiness:
0.5 / 4.0

Official Rulings

2009-05-01
In a Two-Headed Giant game, Predatory Advantage’s ability triggers twice at the end of the opposing team’s turn: once for each player. If neither of those players cast a creature spell that turn, you’ll get two Lizards. If one of those players cast a creature spell but the other didn’t, you’ll get one Lizard.
2009-05-01
Predatory Advantage checks whether a player cast a creature spell, not whether a creature entered the battlefield under that player’s control. If that player cast a creature spell but you countered it, for example, you won’t get a Lizard token that turn.
2009-05-01
Predatory Advantage’s ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless the opponent whose turn it is didn’t cast a creature spell that turn, and (2) the ability will do nothing unless the opponent whose turn it is still hasn’t cast a creature spell by the time it resolves.

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