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DIS #30

Psychic Possession

Enchantment — Aura
Psychic Possession
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Psychic Possession

Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card.

Card Information

Color: U
Identifies: U
Cost:
CMC: 4
Types: Enchantment
Subtypes: Aura
Rarity: rare
Languages:
Layout: normal
Rank:
#10,662
Saltiness:
0.44 / 4.0

Official Rulings

2006-05-01
An Aura with enchant opponent can't be attached to a permanent.
2006-05-01
Enchanting an opponent works very much like enchanting a permanent. The Aura spell targets the opponent. When it resolves, it enters "attached" to that player. Once it's on the battlefield, it no longer targets that player.
2006-05-01
If Psychic Possession's controller ever happens to be the player it's enchanting, Psychic Possession will be put into its owner's graveyard as a state-based action.
2006-05-01
In a multiplayer game, if the enchanted opponent leaves the game, Psychic Possession will be put into its owner's graveyard as a state-based action. If Psychic Possession's owner leaves the game, Psychic Possession immediately leaves the game; this is not a state-based action.
2006-05-01
Psychic Possession's controller, not the enchanted player, skips their draw step.