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GVL #22

Rude Awakening

Sorcery
Rude Awakening
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Rude Awakening

Choose one — • Untap all lands you control. • Until end of turn, lands you control become 2/2 creatures that are still lands. Entwine (Choose both if you pay the entwine cost.)

Card Information

Color: G
Identifies: G
Cost:
CMC: 5
Types: Sorcery
Rarity: rare
Languages:
Layout: normal
Rank:
#9,217
Saltiness:
1 / 4.0

Official Rulings

2008-08-01
A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
2013-06-07
Lands that enter the battlefield or otehrwise come under your control after Rude Awakening resolves won’t be affected.