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GRN #115

Runaway Steam-Kin

Creature — Elemental
Runaway Steam-Kin
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Runaway Steam-Kin

Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1counteron this creature. Remove three +1/+1 counters from this creature: Add .

Card Information

Color: R
Identifies: R
Cost:
CMC: 2
Types: Creature
Subtypes: Elemental
P/T: 1 / 1
Rarity: rare
Languages:
Layout: normal
Rank:
#1,654
Saltiness:
0.39 / 4.0

Official Rulings

2018-10-05
If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.
2018-10-05
Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.
2018-10-05
Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.