Helper
TDM #119

Seize Opportunity

Instant
Seize Opportunity
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Seize Opportunity

Choose one — • Exile the top two cards of your library. Until the end of your next turn, you may play those cards. • Up to two target creatures each get +2/+1 until end of turn.

Card Information

Color: R
Identifies: R
Cost:
CMC: 3
Types: Instant
Rarity: common
Languages:
Layout: normal
Rank:
#12,670
Saltiness:
0.19 / 4.0

Official Rulings

2025-04-04
You pay all costs and follow all timing rules for cards played this way. For example, if one of the exiled cards is a land card, you may play it only during your main phase while the stack is empty.