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KLD #135

Start Your Engines

Sorcery
Start Your Engines
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Start Your Engines

Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.

Card Information

Color: R
Identifies: R
Cost:
CMC: 4
Types: Sorcery
Rarity: uncommon
Languages:
Layout: normal
Rank:
#11,637
Saltiness:
0.2 / 4.0

Official Rulings

2016-09-20
The set of Vehicles and creatures affected by Start Your Engines is determined as the spell resolves. Creatures you begin to control later in the turn won't get +2/+0, and Vehicles you begin to control later in the turn won't automatically become creatures and won't get +2/+0.
2016-09-20
Vehicles you control become artifact creatures and then also get +2/+0.