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DMU #188

The Weatherseed Treaty

Enchantment — Saga
The Weatherseed Treaty
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The Weatherseed Treaty

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger.Sacrificeafter III.) I — Search your library for a basic land card, put it onto the battlefield tapped, thenshuffle II — Create a 1/1 green Saproling creature token. III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.

Card Information

Color: G
Identifies: G
Cost:
CMC: 3
Types: Enchantment
Subtypes: Saga
Rarity: uncommon
Languages:
Layout: saga
Rank:
#5,635
Saltiness:
0.26 / 4.0

Official Rulings

2022-09-09
As a Saga with read ahead enters the battlefield, its controller chooses a number from one to that Saga’s greatest chapter number. The Saga enters the battlefield with the chosen number of lore counters. Neither choosing the number nor putting the counters on the Saga use the stack, and neither can be responded to.
2022-09-09
Domain abilities count the number of basic land types among lands you control, not how many lands you control or how many of any type.
2022-09-09
The basic land types are Plains, Island, Swamp, Mountain, and Forest. Land types other than basic land types (such as Desert) don’t contribute to domain abilities.