Helper
AFR #211

Werewolf Pack Leader

Creature — Human Werewolf
Werewolf Pack Leader
Foil Avail.
My Collection
You own 0 copies
NON-FOIL
0
FOIL
0

Werewolf Pack Leader

Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card. : Until end of turn, this creature has base power and toughness 5/3, gains trample, and isn't a Human.

Card Information

Color: G
Identifies: G
Cost:
CMC: 2
Types: Creature
Subtypes: Human Werewolf
P/T: 3 / 3
Rarity: rare
Languages:
Layout: normal
Rank:
#7,910
Saltiness:
0.5 / 4.0

Official Rulings

2021-07-23
The last ability will overwrite any previous effects that set Werewolf Pack Leader's power and toughness to specific numbers. Effects that otherwise modify its power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters. For example, if you cast a spell that gives Werewolf Pack Leader +1/+1, after that resolves it is a 4/4 creature. If you then activate its last ability, it will be a 6/4 creature.