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8 Cards Found

AI 🤖 Find me cards equivalent to: Collective Effort

Equivalent cards to Collective Effort in white include:
1. Celestial Purge (removal, but less flexible)
2. Glaring Spotlight (mass tap, but not same functionality)
3. Ruinous Ultimatum (but this is multicolor: Mardu)
4. Rout (mass removal, single color)
5. Invoke Justice (massive single-target, white)

Closest single-color white equivalents in function:

  • Fateful Absence (removal, not multi-target)
  • Hour of Revelation (destroy all nonland permanents)


Reason: Collective Effort is unique for being a modal, multi-target spell with escalate, so no exact single-color equivalents exist, but above cards capture parts of its effect.

Results:

Celestial Purge #9 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Lands are colorless (even if their frames have some colored elements to them). You can’t target a Swamp, a Mountain, or any other land with Celestial Purge (unless some other effect has turned that land black or red).
  • Prices

    Seller Price
    Tcgplayer 0.17 USD / 3.27 USD
    Cardmarket 0.22 EUR / 0.54 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile target black or red permanent.

    Collective Effort #17s Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Escalate

    Rules

  • Additional costs don't affect a spell's mana value.
  • Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.
  • If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.
  • If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won't resolve.
  • If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode's target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).
  • If you choose the first and third modes, and destroying the creature ends an "exile until" effect (such as that of Lunarch Inquisitors), the creature will return to the battlefield before you put +1/+1 counters on creatures. The same is true if you choose the second and third modes and destroying the enchantment ends such an effect.
  • You can tap any untapped creature you control to pay the escalate cost, including one you haven't controlled continuously since the beginning of the turn.
  • You can't choose any one mode multiple times.
  • You choose all of your modes at once. You can't wait to perform one mode's actions and then decide to choose more modes.
  • Prices

    Seller Price
    Tcgplayer 1.27 USD
    Cardmarket 1.33 EUR / 1.14 EUR
    Cardkingdom 1.29 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) Choose one or more — •Destroytarget creature with power 4 or greater. •Destroytarget enchantment. • Put a +1/+1counteron each creature target player controls.

    Fateful Absence #93902 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Investigate

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target creature or planeswalker. Its controller investigates. (Create a Clue token. It's an artifact with ",Sacrificethis token: Draw a card.")

    Glaring Spotlight #229 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Creatures that come under your control after Glaring Spotlight’s last ability resolves won’t have hexproof but they can’t be blocked that turn.
  • Creatures your opponents control don’t actually lose hexproof, although you will ignore hexproof for purposes of choosing targets of spells and abilities you control.
  • Prices

    Seller Price
    Tcgplayer 1.29 USD / 4.33 USD
    Cardmarket 1.5 EUR / 4.16 EUR
    Cardkingdom 2.49 USD / 3.49 USD
    Cardsphere 1.31 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. ,Sacrificethis artifact: Creatures you control gain hexproof until end of turn and can't be blocked this turn.

    Hour of Revelation #15p Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You determine the cost to cast Hour of Revelation before you pay any of that cost. For example, if the only nonland permanents on the battlefield are Tezzeret the Schemer and nine Etherium Cells he’s given you, Hour of Revelation costs {W}{W}{W} to cast. You may sacrifice three Etherium Cells to pay this cost, even though there are no longer ten or more nonland permanents after you produce {W}{W}{W}.
  • There are many important moments in the story, but the most crucial—called “story spotlights”—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at http://www.mtgstory.com.
  • Prices

    Seller Price
    Tcgplayer 0.81 USD / 2.65 USD
    Cardmarket 0.61 EUR / 1.08 EUR
    Cardkingdom 6.49 USD / 8.99 USD
    Cardsphere 0.45 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast if there are ten or more nonland permanents on the battlefield. Destroy all nonland permanents.

    Invoke Justice #437 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You choose both targets for this spell as you cast it, but you choose which creatures and/or Vehicles to put counters on as it resolves. Notably, if you targeted yourself and put a creature or Vehicle card onto the battlefield with Invoke Justice, you may put some or all of the counters on that permanent.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD / 0.39 USD
    Cardmarket 0.12 EUR / 0.69 EUR
    Cardkingdom 0.59 USD / 0.99 USD
    Cardsphere 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.

    Rout #101 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.25 USD
    Cardmarket 0.21 EUR / 0.3 EUR
    Cardkingdom 0.59 USD
    Cardsphere 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may cast this spell as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated.

    Ruinous Ultimatum #220 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 2.73 USD / 6.33 USD
    Cardmarket 3.83 EUR / 4.34 EUR
    Cardkingdom 5.49 USD / 8.99 USD
    Cardsphere 5.79 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all nonland permanents your opponents control.

    Celestial Purge Instant Normal - ~$0.8

    Collective Effort Sorcery Normal - ~$1.26

    Fateful Absence Instant Normal

    Glaring Spotlight Artifact Normal - ~$2.65

    Hour of Revelation Sorcery Normal - ~$3.01

    Invoke Justice Sorcery Normal - ~$0.45

    Rout Sorcery Normal - ~$0.36

    Ruinous Ultimatum Sorcery Normal - ~$5.36

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