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"Find me cards equivalent to: Kindred Charge"

Cards similar to Kindred Charge (Sorcery, Red, tribal token creation):
1. Frenzied Fugue – Red, creates token copies but only in Aura form (not creatures).
2. Molten Echoes – Red, creates token copies of creatures of a chosen type but as an enchantment, triggers on creature ETB.
3. Flameshadow Conjuring – Red, makes temporary copies of creatures as they enter, non-sorcery.


Reason:
There are no direct equivalents to Kindred Charge exactly matching all your filters, but these are the closest in red. All focus on token-copying tied to creature type or entry, with temporary haste/exile effects.

Found Cards

4 Results

Flameshadow Conjuring

Frenzied Fugue

Kindred Charge

Molten Echoes

Flameshadow Conjuring #147 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the copied creature will also work.
  • If another creature becomes or enters the battlefield as a copy of the token, that creature won't have haste and it won't be exiled.
  • If the ability resolves during a turn's end step, the token will be exiled at the beginning of the next turn's end step.
  • If the copied creature has {X} in its mana cost, X is 0.
  • If the copied creature is copying something else when the ability resolves, then the token enters the battlefield as a copy of whatever that creature is copying.
  • If the token isn't exiled at the beginning of the next end step (perhaps because the delayed triggered ability is countered), it remains on the battlefield indefinitely. It continues to have haste.
  • The token copies exactly what's printed on the original creature and nothing else (unless that creature is copying something else; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
  • The token is exiled at the beginning of the next end step regardless of who controls it at that time.
  • Prices

    Seller Price
    Manapool 3.28 USD / 5.69 USD
    Cardmarket / 4.85 EUR 2.1 EUR
    Cardkingdom / 7.99 USD 5.99 USD
    Tcgplayer 3.53 USD / 8.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a nontoken creature you control enters, you may pay . If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

    Frenzied Fugue #C16-18 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • The triggered ability triggers both when Frenzied Fugue enters the battlefield and at the beginning of your upkeep. You don't have to choose only one.
  • You won't control the enchanted permanent as your upkeep begins. Any "at the beginning of your upkeep" abilities it has won't trigger during your upkeep (unless you already controlled the permanent). Similarly, if you have an "at the beginning of your upkeep" ability that targets a permanent you control, that ability can't target it.
  • Prices

    Seller Price
    Tcgplayer 0.28 USD
    Manapool 0.26 USD
    Cardkingdom 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant permanent When this Aura enters and at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.

    Kindred Charge #58 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • You can't choose multiple creature types, such as "Cat Warrior." A Cat Warrior is both a Cat and a Warrior. It's affected by anything that affects either type and unaffected by things that affect non-Cat or non-Warrior creatures.
  • You must choose an existing creature type, such as Vampire or Cat. Card types such as "artifact" can't be chosen.
  • Any “enters” abilities of the copied creature will trigger when the token enters. Any “as [this creature] enters” or “[this creature] enters with” abilities of the copied creature will also work.
  • Each token copies exactly what was printed on the original creature and nothing else (unless that creature is copying something else; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its types, color, or so on.
  • If the original creature is copying something else, the token enters as whatever that creature copied.
  • You must choose an existing creature type, such as Bird or Wizard. Card types such as artifact can’t be chosen.
  • Prices

    Seller Price
    Manapool 5.15 USD / 6.9 USD
    Cardkingdom / 11.99 USD 8.99 USD
    Cardmarket / 8.26 EUR 5.4 EUR
    Tcgplayer / 7.52 USD 5.98 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

    Molten Echoes #148 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any “As [this creature] enters the battlefield” or “[This creature] enters the battlefield with” abilities of the copied creature will also work.
  • If the copied creature has {X} in its mana cost, X is 0.
  • If the copied creature is copying something else, the token enters the battlefield as whatever that creature is copying.
  • If the nontoken creature leaves the battlefield before Molten Echoes's triggered ability resolves, the token that's created uses the creature's last known information from before it left.
  • The token copies exactly what is printed on the creature and nothing else (unless that creature is copying something else; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.
  • You must choose an existing creature type, such as Human or Warrior. Card types such as artifact and supertypes such as legendary can't be chosen.
  • Prices

    Seller Price
    Tcgplayer 15.72 USD
    Cardkingdom 17.99 USD
    Cardmarket 9.98 EUR
    Manapool 16.76 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this enchantment enters, choose a creature type. Whenever a nontoken creature you control of the chosen type enters, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.